AWS SDK for C++  1.9.47
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::ListGameServersResult Class Reference

#include <ListGameServersResult.h>

Public Member Functions

 ListGameServersResult ()
 
 ListGameServersResult (const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
 
ListGameServersResultoperator= (const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
 
const Aws::Vector< GameServer > & GetGameServers () const
 
void SetGameServers (const Aws::Vector< GameServer > &value)
 
void SetGameServers (Aws::Vector< GameServer > &&value)
 
ListGameServersResultWithGameServers (const Aws::Vector< GameServer > &value)
 
ListGameServersResultWithGameServers (Aws::Vector< GameServer > &&value)
 
ListGameServersResultAddGameServers (const GameServer &value)
 
ListGameServersResultAddGameServers (GameServer &&value)
 
const Aws::StringGetNextToken () const
 
void SetNextToken (const Aws::String &value)
 
void SetNextToken (Aws::String &&value)
 
void SetNextToken (const char *value)
 
ListGameServersResultWithNextToken (const Aws::String &value)
 
ListGameServersResultWithNextToken (Aws::String &&value)
 
ListGameServersResultWithNextToken (const char *value)
 

Detailed Description

Definition at line 29 of file ListGameServersResult.h.

Constructor & Destructor Documentation

◆ ListGameServersResult() [1/2]

Aws::GameLift::Model::ListGameServersResult::ListGameServersResult ( )

◆ ListGameServersResult() [2/2]

Aws::GameLift::Model::ListGameServersResult::ListGameServersResult ( const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &  result)

Member Function Documentation

◆ AddGameServers() [1/2]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::AddGameServers ( const GameServer value)
inline

A collection of game server objects that match the request.

Definition at line 65 of file ListGameServersResult.h.

◆ AddGameServers() [2/2]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::AddGameServers ( GameServer &&  value)
inline

A collection of game server objects that match the request.

Definition at line 70 of file ListGameServersResult.h.

◆ GetGameServers()

const Aws::Vector<GameServer>& Aws::GameLift::Model::ListGameServersResult::GetGameServers ( ) const
inline

A collection of game server objects that match the request.

Definition at line 40 of file ListGameServersResult.h.

◆ GetNextToken()

const Aws::String& Aws::GameLift::Model::ListGameServersResult::GetNextToken ( ) const
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 78 of file ListGameServersResult.h.

◆ operator=()

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::operator= ( const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &  result)

◆ SetGameServers() [1/2]

void Aws::GameLift::Model::ListGameServersResult::SetGameServers ( Aws::Vector< GameServer > &&  value)
inline

A collection of game server objects that match the request.

Definition at line 50 of file ListGameServersResult.h.

◆ SetGameServers() [2/2]

void Aws::GameLift::Model::ListGameServersResult::SetGameServers ( const Aws::Vector< GameServer > &  value)
inline

A collection of game server objects that match the request.

Definition at line 45 of file ListGameServersResult.h.

◆ SetNextToken() [1/3]

void Aws::GameLift::Model::ListGameServersResult::SetNextToken ( Aws::String &&  value)
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 92 of file ListGameServersResult.h.

◆ SetNextToken() [2/3]

void Aws::GameLift::Model::ListGameServersResult::SetNextToken ( const Aws::String value)
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 85 of file ListGameServersResult.h.

◆ SetNextToken() [3/3]

void Aws::GameLift::Model::ListGameServersResult::SetNextToken ( const char *  value)
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 99 of file ListGameServersResult.h.

◆ WithGameServers() [1/2]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::WithGameServers ( Aws::Vector< GameServer > &&  value)
inline

A collection of game server objects that match the request.

Definition at line 60 of file ListGameServersResult.h.

◆ WithGameServers() [2/2]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::WithGameServers ( const Aws::Vector< GameServer > &  value)
inline

A collection of game server objects that match the request.

Definition at line 55 of file ListGameServersResult.h.

◆ WithNextToken() [1/3]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::WithNextToken ( Aws::String &&  value)
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 113 of file ListGameServersResult.h.

◆ WithNextToken() [2/3]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::WithNextToken ( const Aws::String value)
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 106 of file ListGameServersResult.h.

◆ WithNextToken() [3/3]

ListGameServersResult& Aws::GameLift::Model::ListGameServersResult::WithNextToken ( const char *  value)
inline

A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.

Definition at line 120 of file ListGameServersResult.h.


The documentation for this class was generated from the following file: