AWS SDK for C++  1.8.76
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::LaunchTemplateSpecification Class Reference

#include <LaunchTemplateSpecification.h>

Public Member Functions

 LaunchTemplateSpecification ()
 
 LaunchTemplateSpecification (Aws::Utils::Json::JsonView jsonValue)
 
LaunchTemplateSpecificationoperator= (Aws::Utils::Json::JsonView jsonValue)
 
Aws::Utils::Json::JsonValue Jsonize () const
 
const Aws::StringGetLaunchTemplateId () const
 
bool LaunchTemplateIdHasBeenSet () const
 
void SetLaunchTemplateId (const Aws::String &value)
 
void SetLaunchTemplateId (Aws::String &&value)
 
void SetLaunchTemplateId (const char *value)
 
LaunchTemplateSpecificationWithLaunchTemplateId (const Aws::String &value)
 
LaunchTemplateSpecificationWithLaunchTemplateId (Aws::String &&value)
 
LaunchTemplateSpecificationWithLaunchTemplateId (const char *value)
 
const Aws::StringGetLaunchTemplateName () const
 
bool LaunchTemplateNameHasBeenSet () const
 
void SetLaunchTemplateName (const Aws::String &value)
 
void SetLaunchTemplateName (Aws::String &&value)
 
void SetLaunchTemplateName (const char *value)
 
LaunchTemplateSpecificationWithLaunchTemplateName (const Aws::String &value)
 
LaunchTemplateSpecificationWithLaunchTemplateName (Aws::String &&value)
 
LaunchTemplateSpecificationWithLaunchTemplateName (const char *value)
 
const Aws::StringGetVersion () const
 
bool VersionHasBeenSet () const
 
void SetVersion (const Aws::String &value)
 
void SetVersion (Aws::String &&value)
 
void SetVersion (const char *value)
 
LaunchTemplateSpecificationWithVersion (const Aws::String &value)
 
LaunchTemplateSpecificationWithVersion (Aws::String &&value)
 
LaunchTemplateSpecificationWithVersion (const char *value)
 

Detailed Description

This data type is used with the Amazon GameLift FleetIQ and game server groups.

An EC2 launch template that contains configuration settings and game server code to be deployed to all instances in a game server group. The launch template is specified when creating a new game server group with CreateGameServerGroup.

See Also:

AWS API Reference

Definition at line 35 of file LaunchTemplateSpecification.h.

Constructor & Destructor Documentation

◆ LaunchTemplateSpecification() [1/2]

Aws::GameLift::Model::LaunchTemplateSpecification::LaunchTemplateSpecification ( )

◆ LaunchTemplateSpecification() [2/2]

Aws::GameLift::Model::LaunchTemplateSpecification::LaunchTemplateSpecification ( Aws::Utils::Json::JsonView  jsonValue)

Member Function Documentation

◆ GetLaunchTemplateId()

const Aws::String& Aws::GameLift::Model::LaunchTemplateSpecification::GetLaunchTemplateId ( ) const
inline

A unique identifier for an existing EC2 launch template.

Definition at line 47 of file LaunchTemplateSpecification.h.

◆ GetLaunchTemplateName()

const Aws::String& Aws::GameLift::Model::LaunchTemplateSpecification::GetLaunchTemplateName ( ) const
inline

A readable identifier for an existing EC2 launch template.

Definition at line 88 of file LaunchTemplateSpecification.h.

◆ GetVersion()

const Aws::String& Aws::GameLift::Model::LaunchTemplateSpecification::GetVersion ( ) const
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 132 of file LaunchTemplateSpecification.h.

◆ Jsonize()

Aws::Utils::Json::JsonValue Aws::GameLift::Model::LaunchTemplateSpecification::Jsonize ( ) const

◆ LaunchTemplateIdHasBeenSet()

bool Aws::GameLift::Model::LaunchTemplateSpecification::LaunchTemplateIdHasBeenSet ( ) const
inline

A unique identifier for an existing EC2 launch template.

Definition at line 52 of file LaunchTemplateSpecification.h.

◆ LaunchTemplateNameHasBeenSet()

bool Aws::GameLift::Model::LaunchTemplateSpecification::LaunchTemplateNameHasBeenSet ( ) const
inline

A readable identifier for an existing EC2 launch template.

Definition at line 93 of file LaunchTemplateSpecification.h.

◆ operator=()

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::operator= ( Aws::Utils::Json::JsonView  jsonValue)

◆ SetLaunchTemplateId() [1/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetLaunchTemplateId ( const Aws::String value)
inline

A unique identifier for an existing EC2 launch template.

Definition at line 57 of file LaunchTemplateSpecification.h.

◆ SetLaunchTemplateId() [2/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetLaunchTemplateId ( Aws::String &&  value)
inline

A unique identifier for an existing EC2 launch template.

Definition at line 62 of file LaunchTemplateSpecification.h.

◆ SetLaunchTemplateId() [3/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetLaunchTemplateId ( const char *  value)
inline

A unique identifier for an existing EC2 launch template.

Definition at line 67 of file LaunchTemplateSpecification.h.

◆ SetLaunchTemplateName() [1/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetLaunchTemplateName ( const Aws::String value)
inline

A readable identifier for an existing EC2 launch template.

Definition at line 98 of file LaunchTemplateSpecification.h.

◆ SetLaunchTemplateName() [2/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetLaunchTemplateName ( Aws::String &&  value)
inline

A readable identifier for an existing EC2 launch template.

Definition at line 103 of file LaunchTemplateSpecification.h.

◆ SetLaunchTemplateName() [3/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetLaunchTemplateName ( const char *  value)
inline

A readable identifier for an existing EC2 launch template.

Definition at line 108 of file LaunchTemplateSpecification.h.

◆ SetVersion() [1/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetVersion ( const Aws::String value)
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 148 of file LaunchTemplateSpecification.h.

◆ SetVersion() [2/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetVersion ( Aws::String &&  value)
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 156 of file LaunchTemplateSpecification.h.

◆ SetVersion() [3/3]

void Aws::GameLift::Model::LaunchTemplateSpecification::SetVersion ( const char *  value)
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 164 of file LaunchTemplateSpecification.h.

◆ VersionHasBeenSet()

bool Aws::GameLift::Model::LaunchTemplateSpecification::VersionHasBeenSet ( ) const
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 140 of file LaunchTemplateSpecification.h.

◆ WithLaunchTemplateId() [1/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithLaunchTemplateId ( const Aws::String value)
inline

A unique identifier for an existing EC2 launch template.

Definition at line 72 of file LaunchTemplateSpecification.h.

◆ WithLaunchTemplateId() [2/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithLaunchTemplateId ( Aws::String &&  value)
inline

A unique identifier for an existing EC2 launch template.

Definition at line 77 of file LaunchTemplateSpecification.h.

◆ WithLaunchTemplateId() [3/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithLaunchTemplateId ( const char *  value)
inline

A unique identifier for an existing EC2 launch template.

Definition at line 82 of file LaunchTemplateSpecification.h.

◆ WithLaunchTemplateName() [1/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithLaunchTemplateName ( const Aws::String value)
inline

A readable identifier for an existing EC2 launch template.

Definition at line 113 of file LaunchTemplateSpecification.h.

◆ WithLaunchTemplateName() [2/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithLaunchTemplateName ( Aws::String &&  value)
inline

A readable identifier for an existing EC2 launch template.

Definition at line 118 of file LaunchTemplateSpecification.h.

◆ WithLaunchTemplateName() [3/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithLaunchTemplateName ( const char *  value)
inline

A readable identifier for an existing EC2 launch template.

Definition at line 123 of file LaunchTemplateSpecification.h.

◆ WithVersion() [1/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithVersion ( const Aws::String value)
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 172 of file LaunchTemplateSpecification.h.

◆ WithVersion() [2/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithVersion ( Aws::String &&  value)
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 180 of file LaunchTemplateSpecification.h.

◆ WithVersion() [3/3]

LaunchTemplateSpecification& Aws::GameLift::Model::LaunchTemplateSpecification::WithVersion ( const char *  value)
inline

The version of the EC2 launch template to use. If no version is specified, the default version will be used. With Amazon EC2, you can specify a default version for a launch template. If none is set, the default is the first version created.

Definition at line 188 of file LaunchTemplateSpecification.h.


The documentation for this class was generated from the following file: