AWS SDK for C++  1.9.129
AWS SDK for C++
Aws::GameLift::Model::Instance Member List

This is the complete list of members for Aws::GameLift::Model::Instance, including all inherited members.

CreationTimeHasBeenSet() constAws::GameLift::Model::Instanceinline
DnsNameHasBeenSet() constAws::GameLift::Model::Instanceinline
FleetArnHasBeenSet() constAws::GameLift::Model::Instanceinline
FleetIdHasBeenSet() constAws::GameLift::Model::Instanceinline
GetCreationTime() constAws::GameLift::Model::Instanceinline
GetDnsName() constAws::GameLift::Model::Instanceinline
GetFleetArn() constAws::GameLift::Model::Instanceinline
GetFleetId() constAws::GameLift::Model::Instanceinline
GetInstanceId() constAws::GameLift::Model::Instanceinline
GetIpAddress() constAws::GameLift::Model::Instanceinline
GetLocation() constAws::GameLift::Model::Instanceinline
GetOperatingSystem() constAws::GameLift::Model::Instanceinline
GetStatus() constAws::GameLift::Model::Instanceinline
GetType() constAws::GameLift::Model::Instanceinline
Instance()Aws::GameLift::Model::Instance
Instance(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::Instance
InstanceIdHasBeenSet() constAws::GameLift::Model::Instanceinline
IpAddressHasBeenSet() constAws::GameLift::Model::Instanceinline
Jsonize() constAws::GameLift::Model::Instance
LocationHasBeenSet() constAws::GameLift::Model::Instanceinline
OperatingSystemHasBeenSet() constAws::GameLift::Model::Instanceinline
operator=(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::Instance
SetCreationTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::Instanceinline
SetCreationTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::Instanceinline
SetDnsName(const Aws::String &value)Aws::GameLift::Model::Instanceinline
SetDnsName(Aws::String &&value)Aws::GameLift::Model::Instanceinline
SetDnsName(const char *value)Aws::GameLift::Model::Instanceinline
SetFleetArn(const Aws::String &value)Aws::GameLift::Model::Instanceinline
SetFleetArn(Aws::String &&value)Aws::GameLift::Model::Instanceinline
SetFleetArn(const char *value)Aws::GameLift::Model::Instanceinline
SetFleetId(const Aws::String &value)Aws::GameLift::Model::Instanceinline
SetFleetId(Aws::String &&value)Aws::GameLift::Model::Instanceinline
SetFleetId(const char *value)Aws::GameLift::Model::Instanceinline
SetInstanceId(const Aws::String &value)Aws::GameLift::Model::Instanceinline
SetInstanceId(Aws::String &&value)Aws::GameLift::Model::Instanceinline
SetInstanceId(const char *value)Aws::GameLift::Model::Instanceinline
SetIpAddress(const Aws::String &value)Aws::GameLift::Model::Instanceinline
SetIpAddress(Aws::String &&value)Aws::GameLift::Model::Instanceinline
SetIpAddress(const char *value)Aws::GameLift::Model::Instanceinline
SetLocation(const Aws::String &value)Aws::GameLift::Model::Instanceinline
SetLocation(Aws::String &&value)Aws::GameLift::Model::Instanceinline
SetLocation(const char *value)Aws::GameLift::Model::Instanceinline
SetOperatingSystem(const OperatingSystem &value)Aws::GameLift::Model::Instanceinline
SetOperatingSystem(OperatingSystem &&value)Aws::GameLift::Model::Instanceinline
SetStatus(const InstanceStatus &value)Aws::GameLift::Model::Instanceinline
SetStatus(InstanceStatus &&value)Aws::GameLift::Model::Instanceinline
SetType(const EC2InstanceType &value)Aws::GameLift::Model::Instanceinline
SetType(EC2InstanceType &&value)Aws::GameLift::Model::Instanceinline
StatusHasBeenSet() constAws::GameLift::Model::Instanceinline
TypeHasBeenSet() constAws::GameLift::Model::Instanceinline
WithCreationTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::Instanceinline
WithCreationTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::Instanceinline
WithDnsName(const Aws::String &value)Aws::GameLift::Model::Instanceinline
WithDnsName(Aws::String &&value)Aws::GameLift::Model::Instanceinline
WithDnsName(const char *value)Aws::GameLift::Model::Instanceinline
WithFleetArn(const Aws::String &value)Aws::GameLift::Model::Instanceinline
WithFleetArn(Aws::String &&value)Aws::GameLift::Model::Instanceinline
WithFleetArn(const char *value)Aws::GameLift::Model::Instanceinline
WithFleetId(const Aws::String &value)Aws::GameLift::Model::Instanceinline
WithFleetId(Aws::String &&value)Aws::GameLift::Model::Instanceinline
WithFleetId(const char *value)Aws::GameLift::Model::Instanceinline
WithInstanceId(const Aws::String &value)Aws::GameLift::Model::Instanceinline
WithInstanceId(Aws::String &&value)Aws::GameLift::Model::Instanceinline
WithInstanceId(const char *value)Aws::GameLift::Model::Instanceinline
WithIpAddress(const Aws::String &value)Aws::GameLift::Model::Instanceinline
WithIpAddress(Aws::String &&value)Aws::GameLift::Model::Instanceinline
WithIpAddress(const char *value)Aws::GameLift::Model::Instanceinline
WithLocation(const Aws::String &value)Aws::GameLift::Model::Instanceinline
WithLocation(Aws::String &&value)Aws::GameLift::Model::Instanceinline
WithLocation(const char *value)Aws::GameLift::Model::Instanceinline
WithOperatingSystem(const OperatingSystem &value)Aws::GameLift::Model::Instanceinline
WithOperatingSystem(OperatingSystem &&value)Aws::GameLift::Model::Instanceinline
WithStatus(const InstanceStatus &value)Aws::GameLift::Model::Instanceinline
WithStatus(InstanceStatus &&value)Aws::GameLift::Model::Instanceinline
WithType(const EC2InstanceType &value)Aws::GameLift::Model::Instanceinline
WithType(EC2InstanceType &&value)Aws::GameLift::Model::Instanceinline