AWS SDK for C++  1.9.125
AWS SDK for C++
Aws::GameLift::Model::GameSessionQueue Member List

This is the complete list of members for Aws::GameLift::Model::GameSessionQueue, including all inherited members.

AddDestinations(const GameSessionQueueDestination &value)Aws::GameLift::Model::GameSessionQueueinline
AddDestinations(GameSessionQueueDestination &&value)Aws::GameLift::Model::GameSessionQueueinline
AddPlayerLatencyPolicies(const PlayerLatencyPolicy &value)Aws::GameLift::Model::GameSessionQueueinline
AddPlayerLatencyPolicies(PlayerLatencyPolicy &&value)Aws::GameLift::Model::GameSessionQueueinline
CustomEventDataHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
DestinationsHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
FilterConfigurationHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
GameSessionQueue()Aws::GameLift::Model::GameSessionQueue
GameSessionQueue(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::GameSessionQueue
GameSessionQueueArnHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
GetCustomEventData() constAws::GameLift::Model::GameSessionQueueinline
GetDestinations() constAws::GameLift::Model::GameSessionQueueinline
GetFilterConfiguration() constAws::GameLift::Model::GameSessionQueueinline
GetGameSessionQueueArn() constAws::GameLift::Model::GameSessionQueueinline
GetName() constAws::GameLift::Model::GameSessionQueueinline
GetNotificationTarget() constAws::GameLift::Model::GameSessionQueueinline
GetPlayerLatencyPolicies() constAws::GameLift::Model::GameSessionQueueinline
GetPriorityConfiguration() constAws::GameLift::Model::GameSessionQueueinline
GetTimeoutInSeconds() constAws::GameLift::Model::GameSessionQueueinline
Jsonize() constAws::GameLift::Model::GameSessionQueue
NameHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
NotificationTargetHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
operator=(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::GameSessionQueue
PlayerLatencyPoliciesHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
PriorityConfigurationHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
SetCustomEventData(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
SetCustomEventData(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
SetCustomEventData(const char *value)Aws::GameLift::Model::GameSessionQueueinline
SetDestinations(const Aws::Vector< GameSessionQueueDestination > &value)Aws::GameLift::Model::GameSessionQueueinline
SetDestinations(Aws::Vector< GameSessionQueueDestination > &&value)Aws::GameLift::Model::GameSessionQueueinline
SetFilterConfiguration(const FilterConfiguration &value)Aws::GameLift::Model::GameSessionQueueinline
SetFilterConfiguration(FilterConfiguration &&value)Aws::GameLift::Model::GameSessionQueueinline
SetGameSessionQueueArn(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
SetGameSessionQueueArn(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
SetGameSessionQueueArn(const char *value)Aws::GameLift::Model::GameSessionQueueinline
SetName(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
SetName(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
SetName(const char *value)Aws::GameLift::Model::GameSessionQueueinline
SetNotificationTarget(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
SetNotificationTarget(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
SetNotificationTarget(const char *value)Aws::GameLift::Model::GameSessionQueueinline
SetPlayerLatencyPolicies(const Aws::Vector< PlayerLatencyPolicy > &value)Aws::GameLift::Model::GameSessionQueueinline
SetPlayerLatencyPolicies(Aws::Vector< PlayerLatencyPolicy > &&value)Aws::GameLift::Model::GameSessionQueueinline
SetPriorityConfiguration(const PriorityConfiguration &value)Aws::GameLift::Model::GameSessionQueueinline
SetPriorityConfiguration(PriorityConfiguration &&value)Aws::GameLift::Model::GameSessionQueueinline
SetTimeoutInSeconds(int value)Aws::GameLift::Model::GameSessionQueueinline
TimeoutInSecondsHasBeenSet() constAws::GameLift::Model::GameSessionQueueinline
WithCustomEventData(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
WithCustomEventData(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
WithCustomEventData(const char *value)Aws::GameLift::Model::GameSessionQueueinline
WithDestinations(const Aws::Vector< GameSessionQueueDestination > &value)Aws::GameLift::Model::GameSessionQueueinline
WithDestinations(Aws::Vector< GameSessionQueueDestination > &&value)Aws::GameLift::Model::GameSessionQueueinline
WithFilterConfiguration(const FilterConfiguration &value)Aws::GameLift::Model::GameSessionQueueinline
WithFilterConfiguration(FilterConfiguration &&value)Aws::GameLift::Model::GameSessionQueueinline
WithGameSessionQueueArn(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
WithGameSessionQueueArn(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
WithGameSessionQueueArn(const char *value)Aws::GameLift::Model::GameSessionQueueinline
WithName(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
WithName(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
WithName(const char *value)Aws::GameLift::Model::GameSessionQueueinline
WithNotificationTarget(const Aws::String &value)Aws::GameLift::Model::GameSessionQueueinline
WithNotificationTarget(Aws::String &&value)Aws::GameLift::Model::GameSessionQueueinline
WithNotificationTarget(const char *value)Aws::GameLift::Model::GameSessionQueueinline
WithPlayerLatencyPolicies(const Aws::Vector< PlayerLatencyPolicy > &value)Aws::GameLift::Model::GameSessionQueueinline
WithPlayerLatencyPolicies(Aws::Vector< PlayerLatencyPolicy > &&value)Aws::GameLift::Model::GameSessionQueueinline
WithPriorityConfiguration(const PriorityConfiguration &value)Aws::GameLift::Model::GameSessionQueueinline
WithPriorityConfiguration(PriorityConfiguration &&value)Aws::GameLift::Model::GameSessionQueueinline
WithTimeoutInSeconds(int value)Aws::GameLift::Model::GameSessionQueueinline