AWS SDK for C++  1.9.15
AWS SDK for C++
Aws::GameLift::Model::DescribeGameSessionsRequest Member List

This is the complete list of members for Aws::GameLift::Model::DescribeGameSessionsRequest, including all inherited members.

AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AliasIdHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
DescribeGameSessionsRequest()Aws::GameLift::Model::DescribeGameSessionsRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
FleetIdHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GameSessionIdHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetAliasId() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetFleetId() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetGameSessionId() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetLimit() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetLocation() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetNextToken() constAws::GameLift::Model::DescribeGameSessionsRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::DescribeGameSessionsRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::DescribeGameSessionsRequestinlinevirtual
GetStatusFilter() constAws::GameLift::Model::DescribeGameSessionsRequestinline
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
LimitHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
LocationHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
NextTokenHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::DescribeGameSessionsRequestvirtual
SetAliasId(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetAliasId(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetAliasId(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetFleetId(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetFleetId(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetFleetId(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetGameSessionId(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetGameSessionId(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetGameSessionId(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetLimit(int value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetLocation(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetLocation(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetLocation(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetNextToken(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetNextToken(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetNextToken(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetStatusFilter(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetStatusFilter(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
SetStatusFilter(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
StatusFilterHasBeenSet() constAws::GameLift::Model::DescribeGameSessionsRequestinline
WithAliasId(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithAliasId(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithAliasId(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithFleetId(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithFleetId(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithFleetId(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithGameSessionId(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithGameSessionId(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithGameSessionId(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithLimit(int value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithLocation(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithLocation(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithLocation(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithNextToken(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithNextToken(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithNextToken(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithStatusFilter(const Aws::String &value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithStatusFilter(Aws::String &&value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
WithStatusFilter(const char *value)Aws::GameLift::Model::DescribeGameSessionsRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual