AWS SDK for C++  1.9.103
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::DescribeGameServerRequest Class Reference

#include <DescribeGameServerRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::DescribeGameServerRequest:

Public Member Functions

 DescribeGameServerRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetGameServerGroupName () const
 
bool GameServerGroupNameHasBeenSet () const
 
void SetGameServerGroupName (const Aws::String &value)
 
void SetGameServerGroupName (Aws::String &&value)
 
void SetGameServerGroupName (const char *value)
 
DescribeGameServerRequestWithGameServerGroupName (const Aws::String &value)
 
DescribeGameServerRequestWithGameServerGroupName (Aws::String &&value)
 
DescribeGameServerRequestWithGameServerGroupName (const char *value)
 
const Aws::StringGetGameServerId () const
 
bool GameServerIdHasBeenSet () const
 
void SetGameServerId (const Aws::String &value)
 
void SetGameServerId (Aws::String &&value)
 
void SetGameServerId (const char *value)
 
DescribeGameServerRequestWithGameServerId (const Aws::String &value)
 
DescribeGameServerRequestWithGameServerId (Aws::String &&value)
 
DescribeGameServerRequestWithGameServerId (const char *value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Definition at line 21 of file DescribeGameServerRequest.h.

Constructor & Destructor Documentation

◆ DescribeGameServerRequest()

Aws::GameLift::Model::DescribeGameServerRequest::DescribeGameServerRequest ( )

Member Function Documentation

◆ GameServerGroupNameHasBeenSet()

bool Aws::GameLift::Model::DescribeGameServerRequest::GameServerGroupNameHasBeenSet ( ) const
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 47 of file DescribeGameServerRequest.h.

◆ GameServerIdHasBeenSet()

bool Aws::GameLift::Model::DescribeGameServerRequest::GameServerIdHasBeenSet ( ) const
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 96 of file DescribeGameServerRequest.h.

◆ GetGameServerGroupName()

const Aws::String& Aws::GameLift::Model::DescribeGameServerRequest::GetGameServerGroupName ( ) const
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 41 of file DescribeGameServerRequest.h.

◆ GetGameServerId()

const Aws::String& Aws::GameLift::Model::DescribeGameServerRequest::GetGameServerId ( ) const
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 90 of file DescribeGameServerRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::DescribeGameServerRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::DescribeGameServerRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 30 of file DescribeGameServerRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::DescribeGameServerRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetGameServerGroupName() [1/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerGroupName ( Aws::String &&  value)
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 59 of file DescribeGameServerRequest.h.

◆ SetGameServerGroupName() [2/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerGroupName ( const Aws::String value)
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 53 of file DescribeGameServerRequest.h.

◆ SetGameServerGroupName() [3/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerGroupName ( const char *  value)
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 65 of file DescribeGameServerRequest.h.

◆ SetGameServerId() [1/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerId ( Aws::String &&  value)
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 108 of file DescribeGameServerRequest.h.

◆ SetGameServerId() [2/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerId ( const Aws::String value)
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 102 of file DescribeGameServerRequest.h.

◆ SetGameServerId() [3/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerId ( const char *  value)
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 114 of file DescribeGameServerRequest.h.

◆ WithGameServerGroupName() [1/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerGroupName ( Aws::String &&  value)
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 77 of file DescribeGameServerRequest.h.

◆ WithGameServerGroupName() [2/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerGroupName ( const Aws::String value)
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 71 of file DescribeGameServerRequest.h.

◆ WithGameServerGroupName() [3/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerGroupName ( const char *  value)
inline

A unique identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 83 of file DescribeGameServerRequest.h.

◆ WithGameServerId() [1/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerId ( Aws::String &&  value)
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 126 of file DescribeGameServerRequest.h.

◆ WithGameServerId() [2/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerId ( const Aws::String value)
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 120 of file DescribeGameServerRequest.h.

◆ WithGameServerId() [3/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerId ( const char *  value)
inline

A custom string that uniquely identifies the game server information to be retrieved.

Definition at line 132 of file DescribeGameServerRequest.h.


The documentation for this class was generated from the following file: