AWS SDK for C++  1.9.17
AWS SDK for C++
Aws::GameLift::Model::DescribeFleetAttributesRequest Member List

This is the complete list of members for Aws::GameLift::Model::DescribeFleetAttributesRequest, including all inherited members.

AddFleetIds(const Aws::String &value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
AddFleetIds(Aws::String &&value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
AddFleetIds(const char *value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
DescribeFleetAttributesRequest()Aws::GameLift::Model::DescribeFleetAttributesRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
FleetIdsHasBeenSet() constAws::GameLift::Model::DescribeFleetAttributesRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetFleetIds() constAws::GameLift::Model::DescribeFleetAttributesRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetLimit() constAws::GameLift::Model::DescribeFleetAttributesRequestinline
GetNextToken() constAws::GameLift::Model::DescribeFleetAttributesRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::DescribeFleetAttributesRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::DescribeFleetAttributesRequestinlinevirtual
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
LimitHasBeenSet() constAws::GameLift::Model::DescribeFleetAttributesRequestinline
NextTokenHasBeenSet() constAws::GameLift::Model::DescribeFleetAttributesRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::DescribeFleetAttributesRequestvirtual
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetFleetIds(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
SetFleetIds(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
SetLimit(int value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
SetNextToken(const Aws::String &value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
SetNextToken(Aws::String &&value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
SetNextToken(const char *value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
WithFleetIds(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
WithFleetIds(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
WithLimit(int value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
WithNextToken(const Aws::String &value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
WithNextToken(Aws::String &&value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
WithNextToken(const char *value)Aws::GameLift::Model::DescribeFleetAttributesRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual