AWS SDK for C++  1.9.103
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::DeleteFleetLocationsResult Class Reference

#include <DeleteFleetLocationsResult.h>

Public Member Functions

 DeleteFleetLocationsResult ()
 
 DeleteFleetLocationsResult (const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
 
DeleteFleetLocationsResultoperator= (const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
 
const Aws::StringGetFleetId () const
 
void SetFleetId (const Aws::String &value)
 
void SetFleetId (Aws::String &&value)
 
void SetFleetId (const char *value)
 
DeleteFleetLocationsResultWithFleetId (const Aws::String &value)
 
DeleteFleetLocationsResultWithFleetId (Aws::String &&value)
 
DeleteFleetLocationsResultWithFleetId (const char *value)
 
const Aws::StringGetFleetArn () const
 
void SetFleetArn (const Aws::String &value)
 
void SetFleetArn (Aws::String &&value)
 
void SetFleetArn (const char *value)
 
DeleteFleetLocationsResultWithFleetArn (const Aws::String &value)
 
DeleteFleetLocationsResultWithFleetArn (Aws::String &&value)
 
DeleteFleetLocationsResultWithFleetArn (const char *value)
 
const Aws::Vector< LocationState > & GetLocationStates () const
 
void SetLocationStates (const Aws::Vector< LocationState > &value)
 
void SetLocationStates (Aws::Vector< LocationState > &&value)
 
DeleteFleetLocationsResultWithLocationStates (const Aws::Vector< LocationState > &value)
 
DeleteFleetLocationsResultWithLocationStates (Aws::Vector< LocationState > &&value)
 
DeleteFleetLocationsResultAddLocationStates (const LocationState &value)
 
DeleteFleetLocationsResultAddLocationStates (LocationState &&value)
 

Detailed Description

Represents the returned data in response to a request operation.

See Also:

AWS API Reference

Definition at line 35 of file DeleteFleetLocationsResult.h.

Constructor & Destructor Documentation

◆ DeleteFleetLocationsResult() [1/2]

Aws::GameLift::Model::DeleteFleetLocationsResult::DeleteFleetLocationsResult ( )

◆ DeleteFleetLocationsResult() [2/2]

Aws::GameLift::Model::DeleteFleetLocationsResult::DeleteFleetLocationsResult ( const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &  result)

Member Function Documentation

◆ AddLocationStates() [1/2]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::AddLocationStates ( const LocationState value)
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 184 of file DeleteFleetLocationsResult.h.

◆ AddLocationStates() [2/2]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::AddLocationStates ( LocationState &&  value)
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 190 of file DeleteFleetLocationsResult.h.

◆ GetFleetArn()

const Aws::String& Aws::GameLift::Model::DeleteFleetLocationsResult::GetFleetArn ( ) const
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 93 of file DeleteFleetLocationsResult.h.

◆ GetFleetId()

const Aws::String& Aws::GameLift::Model::DeleteFleetLocationsResult::GetFleetId ( ) const
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 47 of file DeleteFleetLocationsResult.h.

◆ GetLocationStates()

const Aws::Vector<LocationState>& Aws::GameLift::Model::DeleteFleetLocationsResult::GetLocationStates ( ) const
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 154 of file DeleteFleetLocationsResult.h.

◆ operator=()

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::operator= ( const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &  result)

◆ SetFleetArn() [1/3]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetFleetArn ( Aws::String &&  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 111 of file DeleteFleetLocationsResult.h.

◆ SetFleetArn() [2/3]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetFleetArn ( const Aws::String value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 102 of file DeleteFleetLocationsResult.h.

◆ SetFleetArn() [3/3]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetFleetArn ( const char *  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 120 of file DeleteFleetLocationsResult.h.

◆ SetFleetId() [1/3]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 59 of file DeleteFleetLocationsResult.h.

◆ SetFleetId() [2/3]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetFleetId ( const Aws::String value)
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 53 of file DeleteFleetLocationsResult.h.

◆ SetFleetId() [3/3]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetFleetId ( const char *  value)
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 65 of file DeleteFleetLocationsResult.h.

◆ SetLocationStates() [1/2]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetLocationStates ( Aws::Vector< LocationState > &&  value)
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 166 of file DeleteFleetLocationsResult.h.

◆ SetLocationStates() [2/2]

void Aws::GameLift::Model::DeleteFleetLocationsResult::SetLocationStates ( const Aws::Vector< LocationState > &  value)
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 160 of file DeleteFleetLocationsResult.h.

◆ WithFleetArn() [1/3]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithFleetArn ( Aws::String &&  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 138 of file DeleteFleetLocationsResult.h.

◆ WithFleetArn() [2/3]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithFleetArn ( const Aws::String value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 129 of file DeleteFleetLocationsResult.h.

◆ WithFleetArn() [3/3]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithFleetArn ( const char *  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 147 of file DeleteFleetLocationsResult.h.

◆ WithFleetId() [1/3]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 77 of file DeleteFleetLocationsResult.h.

◆ WithFleetId() [2/3]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithFleetId ( const Aws::String value)
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 71 of file DeleteFleetLocationsResult.h.

◆ WithFleetId() [3/3]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithFleetId ( const char *  value)
inline

A unique identifier for the fleet that location attributes are being deleted for.

Definition at line 83 of file DeleteFleetLocationsResult.h.

◆ WithLocationStates() [1/2]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithLocationStates ( Aws::Vector< LocationState > &&  value)
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 178 of file DeleteFleetLocationsResult.h.

◆ WithLocationStates() [2/2]

DeleteFleetLocationsResult& Aws::GameLift::Model::DeleteFleetLocationsResult::WithLocationStates ( const Aws::Vector< LocationState > &  value)
inline

The remote locations that are being deleted, with each location status set to DELETING.

Definition at line 172 of file DeleteFleetLocationsResult.h.


The documentation for this class was generated from the following file: