AWS SDK for C++  1.9.16
AWS SDK for C++
Aws::GameLift::Model::CreatePlayerSessionsRequest Member List

This is the complete list of members for Aws::GameLift::Model::CreatePlayerSessionsRequest, including all inherited members.

AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddPlayerDataMap(const Aws::String &key, const Aws::String &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerDataMap(Aws::String &&key, const Aws::String &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerDataMap(const Aws::String &key, Aws::String &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerDataMap(Aws::String &&key, Aws::String &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerDataMap(const char *key, Aws::String &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerDataMap(Aws::String &&key, const char *value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerDataMap(const char *key, const char *value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerIds(const Aws::String &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerIds(Aws::String &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddPlayerIds(const char *value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
CreatePlayerSessionsRequest()Aws::GameLift::Model::CreatePlayerSessionsRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
GameSessionIdHasBeenSet() constAws::GameLift::Model::CreatePlayerSessionsRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetGameSessionId() constAws::GameLift::Model::CreatePlayerSessionsRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetPlayerDataMap() constAws::GameLift::Model::CreatePlayerSessionsRequestinline
GetPlayerIds() constAws::GameLift::Model::CreatePlayerSessionsRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::CreatePlayerSessionsRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::CreatePlayerSessionsRequestinlinevirtual
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
PlayerDataMapHasBeenSet() constAws::GameLift::Model::CreatePlayerSessionsRequestinline
PlayerIdsHasBeenSet() constAws::GameLift::Model::CreatePlayerSessionsRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::CreatePlayerSessionsRequestvirtual
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetGameSessionId(const Aws::String &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetGameSessionId(Aws::String &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetGameSessionId(const char *value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetPlayerDataMap(const Aws::Map< Aws::String, Aws::String > &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetPlayerDataMap(Aws::Map< Aws::String, Aws::String > &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetPlayerIds(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetPlayerIds(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
WithGameSessionId(const Aws::String &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
WithGameSessionId(Aws::String &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
WithGameSessionId(const char *value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
WithPlayerDataMap(const Aws::Map< Aws::String, Aws::String > &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
WithPlayerDataMap(Aws::Map< Aws::String, Aws::String > &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
WithPlayerIds(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
WithPlayerIds(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::CreatePlayerSessionsRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual