AWS SDK for C++  1.9.108
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::CreateFleetLocationsRequest Class Reference

#include <CreateFleetLocationsRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::CreateFleetLocationsRequest:

Public Member Functions

 CreateFleetLocationsRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetFleetId () const
 
bool FleetIdHasBeenSet () const
 
void SetFleetId (const Aws::String &value)
 
void SetFleetId (Aws::String &&value)
 
void SetFleetId (const char *value)
 
CreateFleetLocationsRequestWithFleetId (const Aws::String &value)
 
CreateFleetLocationsRequestWithFleetId (Aws::String &&value)
 
CreateFleetLocationsRequestWithFleetId (const char *value)
 
const Aws::Vector< LocationConfiguration > & GetLocations () const
 
bool LocationsHasBeenSet () const
 
void SetLocations (const Aws::Vector< LocationConfiguration > &value)
 
void SetLocations (Aws::Vector< LocationConfiguration > &&value)
 
CreateFleetLocationsRequestWithLocations (const Aws::Vector< LocationConfiguration > &value)
 
CreateFleetLocationsRequestWithLocations (Aws::Vector< LocationConfiguration > &&value)
 
CreateFleetLocationsRequestAddLocations (const LocationConfiguration &value)
 
CreateFleetLocationsRequestAddLocations (LocationConfiguration &&value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Represents the input for a request operation.

See Also:

AWS API Reference

Definition at line 26 of file CreateFleetLocationsRequest.h.

Constructor & Destructor Documentation

◆ CreateFleetLocationsRequest()

Aws::GameLift::Model::CreateFleetLocationsRequest::CreateFleetLocationsRequest ( )

Member Function Documentation

◆ AddLocations() [1/2]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::AddLocations ( const LocationConfiguration value)
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 138 of file CreateFleetLocationsRequest.h.

◆ AddLocations() [2/2]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::AddLocations ( LocationConfiguration &&  value)
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 145 of file CreateFleetLocationsRequest.h.

◆ FleetIdHasBeenSet()

bool Aws::GameLift::Model::CreateFleetLocationsRequest::FleetIdHasBeenSet ( ) const
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 52 of file CreateFleetLocationsRequest.h.

◆ GetFleetId()

const Aws::String& Aws::GameLift::Model::CreateFleetLocationsRequest::GetFleetId ( ) const
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 46 of file CreateFleetLocationsRequest.h.

◆ GetLocations()

const Aws::Vector<LocationConfiguration>& Aws::GameLift::Model::CreateFleetLocationsRequest::GetLocations ( ) const
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 96 of file CreateFleetLocationsRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::CreateFleetLocationsRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::CreateFleetLocationsRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 35 of file CreateFleetLocationsRequest.h.

◆ LocationsHasBeenSet()

bool Aws::GameLift::Model::CreateFleetLocationsRequest::LocationsHasBeenSet ( ) const
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 103 of file CreateFleetLocationsRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::CreateFleetLocationsRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetFleetId() [1/3]

void Aws::GameLift::Model::CreateFleetLocationsRequest::SetFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 64 of file CreateFleetLocationsRequest.h.

◆ SetFleetId() [2/3]

void Aws::GameLift::Model::CreateFleetLocationsRequest::SetFleetId ( const Aws::String value)
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 58 of file CreateFleetLocationsRequest.h.

◆ SetFleetId() [3/3]

void Aws::GameLift::Model::CreateFleetLocationsRequest::SetFleetId ( const char *  value)
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 70 of file CreateFleetLocationsRequest.h.

◆ SetLocations() [1/2]

void Aws::GameLift::Model::CreateFleetLocationsRequest::SetLocations ( Aws::Vector< LocationConfiguration > &&  value)
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 117 of file CreateFleetLocationsRequest.h.

◆ SetLocations() [2/2]

void Aws::GameLift::Model::CreateFleetLocationsRequest::SetLocations ( const Aws::Vector< LocationConfiguration > &  value)
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 110 of file CreateFleetLocationsRequest.h.

◆ WithFleetId() [1/3]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::WithFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 82 of file CreateFleetLocationsRequest.h.

◆ WithFleetId() [2/3]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::WithFleetId ( const Aws::String value)
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 76 of file CreateFleetLocationsRequest.h.

◆ WithFleetId() [3/3]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::WithFleetId ( const char *  value)
inline

A unique identifier for the fleet to add locations to. You can use either the fleet ID or ARN value.

Definition at line 88 of file CreateFleetLocationsRequest.h.

◆ WithLocations() [1/2]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::WithLocations ( Aws::Vector< LocationConfiguration > &&  value)
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 131 of file CreateFleetLocationsRequest.h.

◆ WithLocations() [2/2]

CreateFleetLocationsRequest& Aws::GameLift::Model::CreateFleetLocationsRequest::WithLocations ( const Aws::Vector< LocationConfiguration > &  value)
inline

A list of locations to deploy additional instances to and manage as part of the fleet. You can add any GameLift-supported AWS Region as a remote location, in the form of an AWS Region code such as us-west-2.

Definition at line 124 of file CreateFleetLocationsRequest.h.


The documentation for this class was generated from the following file: