AWS SDK for C++  1.9.16
AWS SDK for C++
Aws::GameLift::Model::Build Member List

This is the complete list of members for Aws::GameLift::Model::Build, including all inherited members.

Build()Aws::GameLift::Model::Build
Build(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::Build
BuildArnHasBeenSet() constAws::GameLift::Model::Buildinline
BuildIdHasBeenSet() constAws::GameLift::Model::Buildinline
CreationTimeHasBeenSet() constAws::GameLift::Model::Buildinline
GetBuildArn() constAws::GameLift::Model::Buildinline
GetBuildId() constAws::GameLift::Model::Buildinline
GetCreationTime() constAws::GameLift::Model::Buildinline
GetName() constAws::GameLift::Model::Buildinline
GetOperatingSystem() constAws::GameLift::Model::Buildinline
GetSizeOnDisk() constAws::GameLift::Model::Buildinline
GetStatus() constAws::GameLift::Model::Buildinline
GetVersion() constAws::GameLift::Model::Buildinline
Jsonize() constAws::GameLift::Model::Build
NameHasBeenSet() constAws::GameLift::Model::Buildinline
OperatingSystemHasBeenSet() constAws::GameLift::Model::Buildinline
operator=(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::Build
SetBuildArn(const Aws::String &value)Aws::GameLift::Model::Buildinline
SetBuildArn(Aws::String &&value)Aws::GameLift::Model::Buildinline
SetBuildArn(const char *value)Aws::GameLift::Model::Buildinline
SetBuildId(const Aws::String &value)Aws::GameLift::Model::Buildinline
SetBuildId(Aws::String &&value)Aws::GameLift::Model::Buildinline
SetBuildId(const char *value)Aws::GameLift::Model::Buildinline
SetCreationTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::Buildinline
SetCreationTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::Buildinline
SetName(const Aws::String &value)Aws::GameLift::Model::Buildinline
SetName(Aws::String &&value)Aws::GameLift::Model::Buildinline
SetName(const char *value)Aws::GameLift::Model::Buildinline
SetOperatingSystem(const OperatingSystem &value)Aws::GameLift::Model::Buildinline
SetOperatingSystem(OperatingSystem &&value)Aws::GameLift::Model::Buildinline
SetSizeOnDisk(long long value)Aws::GameLift::Model::Buildinline
SetStatus(const BuildStatus &value)Aws::GameLift::Model::Buildinline
SetStatus(BuildStatus &&value)Aws::GameLift::Model::Buildinline
SetVersion(const Aws::String &value)Aws::GameLift::Model::Buildinline
SetVersion(Aws::String &&value)Aws::GameLift::Model::Buildinline
SetVersion(const char *value)Aws::GameLift::Model::Buildinline
SizeOnDiskHasBeenSet() constAws::GameLift::Model::Buildinline
StatusHasBeenSet() constAws::GameLift::Model::Buildinline
VersionHasBeenSet() constAws::GameLift::Model::Buildinline
WithBuildArn(const Aws::String &value)Aws::GameLift::Model::Buildinline
WithBuildArn(Aws::String &&value)Aws::GameLift::Model::Buildinline
WithBuildArn(const char *value)Aws::GameLift::Model::Buildinline
WithBuildId(const Aws::String &value)Aws::GameLift::Model::Buildinline
WithBuildId(Aws::String &&value)Aws::GameLift::Model::Buildinline
WithBuildId(const char *value)Aws::GameLift::Model::Buildinline
WithCreationTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::Buildinline
WithCreationTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::Buildinline
WithName(const Aws::String &value)Aws::GameLift::Model::Buildinline
WithName(Aws::String &&value)Aws::GameLift::Model::Buildinline
WithName(const char *value)Aws::GameLift::Model::Buildinline
WithOperatingSystem(const OperatingSystem &value)Aws::GameLift::Model::Buildinline
WithOperatingSystem(OperatingSystem &&value)Aws::GameLift::Model::Buildinline
WithSizeOnDisk(long long value)Aws::GameLift::Model::Buildinline
WithStatus(const BuildStatus &value)Aws::GameLift::Model::Buildinline
WithStatus(BuildStatus &&value)Aws::GameLift::Model::Buildinline
WithVersion(const Aws::String &value)Aws::GameLift::Model::Buildinline
WithVersion(Aws::String &&value)Aws::GameLift::Model::Buildinline
WithVersion(const char *value)Aws::GameLift::Model::Buildinline