AWS SDK for C++  1.9.17
AWS SDK for C++
Aws::GameLift::Model::AcceptMatchRequest Member List

This is the complete list of members for Aws::GameLift::Model::AcceptMatchRequest, including all inherited members.

AcceptanceTypeHasBeenSet() constAws::GameLift::Model::AcceptMatchRequestinline
AcceptMatchRequest()Aws::GameLift::Model::AcceptMatchRequest
AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddPlayerIds(const Aws::String &value)Aws::GameLift::Model::AcceptMatchRequestinline
AddPlayerIds(Aws::String &&value)Aws::GameLift::Model::AcceptMatchRequestinline
AddPlayerIds(const char *value)Aws::GameLift::Model::AcceptMatchRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
GetAcceptanceType() constAws::GameLift::Model::AcceptMatchRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetPlayerIds() constAws::GameLift::Model::AcceptMatchRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::AcceptMatchRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::AcceptMatchRequestinlinevirtual
GetTicketId() constAws::GameLift::Model::AcceptMatchRequestinline
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
PlayerIdsHasBeenSet() constAws::GameLift::Model::AcceptMatchRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::AcceptMatchRequestvirtual
SetAcceptanceType(const AcceptanceType &value)Aws::GameLift::Model::AcceptMatchRequestinline
SetAcceptanceType(AcceptanceType &&value)Aws::GameLift::Model::AcceptMatchRequestinline
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetPlayerIds(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::AcceptMatchRequestinline
SetPlayerIds(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::AcceptMatchRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetTicketId(const Aws::String &value)Aws::GameLift::Model::AcceptMatchRequestinline
SetTicketId(Aws::String &&value)Aws::GameLift::Model::AcceptMatchRequestinline
SetTicketId(const char *value)Aws::GameLift::Model::AcceptMatchRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
TicketIdHasBeenSet() constAws::GameLift::Model::AcceptMatchRequestinline
WithAcceptanceType(const AcceptanceType &value)Aws::GameLift::Model::AcceptMatchRequestinline
WithAcceptanceType(AcceptanceType &&value)Aws::GameLift::Model::AcceptMatchRequestinline
WithPlayerIds(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::AcceptMatchRequestinline
WithPlayerIds(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::AcceptMatchRequestinline
WithTicketId(const Aws::String &value)Aws::GameLift::Model::AcceptMatchRequestinline
WithTicketId(Aws::String &&value)Aws::GameLift::Model::AcceptMatchRequestinline
WithTicketId(const char *value)Aws::GameLift::Model::AcceptMatchRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual