75 inline void SetLimit(
int value) { m_limitHasBeenSet =
true; m_limit = value; }
113 inline void SetMeshName(
const char* value) { m_meshNameHasBeenSet =
true; m_meshName.assign(value); }
174 inline void SetMeshOwner(
const char* value) { m_meshOwnerHasBeenSet =
true; m_meshOwner.assign(value); }
242 inline void SetNextToken(
const char* value) { m_nextTokenHasBeenSet =
true; m_nextToken.assign(value); }
292 inline void SetVirtualGatewayName(
const char* value) { m_virtualGatewayNameHasBeenSet =
true; m_virtualGatewayName.assign(value); }
312 bool m_limitHasBeenSet;
315 bool m_meshNameHasBeenSet;
318 bool m_meshOwnerHasBeenSet;
321 bool m_nextTokenHasBeenSet;
324 bool m_virtualGatewayNameHasBeenSet;