AWS SDK for C++  1.9.20
AWS SDK for C++
GetGameSessionLogUrlRequest.h
Go to the documentation of this file.
1 
6 #pragma once
10 #include <utility>
11 
12 namespace Aws
13 {
14 namespace GameLift
15 {
16 namespace Model
17 {
18 
25  {
26  public:
28 
29  // Service request name is the Operation name which will send this request out,
30  // each operation should has unique request name, so that we can get operation's name from this request.
31  // Note: this is not true for response, multiple operations may have the same response name,
32  // so we can not get operation's name from response.
33  inline virtual const char* GetServiceRequestName() const override { return "GetGameSessionLogUrl"; }
34 
35  Aws::String SerializePayload() const override;
36 
38 
39 
43  inline const Aws::String& GetGameSessionId() const{ return m_gameSessionId; }
44 
48  inline bool GameSessionIdHasBeenSet() const { return m_gameSessionIdHasBeenSet; }
49 
53  inline void SetGameSessionId(const Aws::String& value) { m_gameSessionIdHasBeenSet = true; m_gameSessionId = value; }
54 
58  inline void SetGameSessionId(Aws::String&& value) { m_gameSessionIdHasBeenSet = true; m_gameSessionId = std::move(value); }
59 
63  inline void SetGameSessionId(const char* value) { m_gameSessionIdHasBeenSet = true; m_gameSessionId.assign(value); }
64 
68  inline GetGameSessionLogUrlRequest& WithGameSessionId(const Aws::String& value) { SetGameSessionId(value); return *this;}
69 
73  inline GetGameSessionLogUrlRequest& WithGameSessionId(Aws::String&& value) { SetGameSessionId(std::move(value)); return *this;}
74 
78  inline GetGameSessionLogUrlRequest& WithGameSessionId(const char* value) { SetGameSessionId(value); return *this;}
79 
80  private:
81 
82  Aws::String m_gameSessionId;
83  bool m_gameSessionIdHasBeenSet;
84  };
85 
86 } // namespace Model
87 } // namespace GameLift
88 } // namespace Aws
Aws::GameLift::Model::GetGameSessionLogUrlRequest::SetGameSessionId
void SetGameSessionId(const char *value)
Definition: GetGameSessionLogUrlRequest.h:63
Aws::GameLift::Model::GetGameSessionLogUrlRequest::GetRequestSpecificHeaders
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::Http::HeaderValueCollection
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
Definition: HttpTypes.h:53
Aws::GameLift::Model::GetGameSessionLogUrlRequest::WithGameSessionId
GetGameSessionLogUrlRequest & WithGameSessionId(const Aws::String &value)
Definition: GetGameSessionLogUrlRequest.h:68
Aws::GameLift::Model::GetGameSessionLogUrlRequest::GetGameSessionLogUrlRequest
GetGameSessionLogUrlRequest()
Aws::GameLift::Model::GetGameSessionLogUrlRequest
Definition: GetGameSessionLogUrlRequest.h:25
AWS_GAMELIFT_API
#define AWS_GAMELIFT_API
Definition: GameLift_EXPORTS.h:28
Aws::GameLift::Model::GetGameSessionLogUrlRequest::SetGameSessionId
void SetGameSessionId(Aws::String &&value)
Definition: GetGameSessionLogUrlRequest.h:58
Aws::GameLift::Model::GetGameSessionLogUrlRequest::WithGameSessionId
GetGameSessionLogUrlRequest & WithGameSessionId(const char *value)
Definition: GetGameSessionLogUrlRequest.h:78
GameLift_EXPORTS.h
GameLiftRequest.h
Aws::GameLift::Model::GetGameSessionLogUrlRequest::WithGameSessionId
GetGameSessionLogUrlRequest & WithGameSessionId(Aws::String &&value)
Definition: GetGameSessionLogUrlRequest.h:73
Aws::GameLift::Model::GetGameSessionLogUrlRequest::GetServiceRequestName
virtual const char * GetServiceRequestName() const override
Definition: GetGameSessionLogUrlRequest.h:33
Aws::GameLift::Model::GetGameSessionLogUrlRequest::GetGameSessionId
const Aws::String & GetGameSessionId() const
Definition: GetGameSessionLogUrlRequest.h:43
Aws::GameLift::GameLiftRequest
Definition: GameLiftRequest.h:17
AWSString.h
Aws
Definition: AccessManagementClient.h:15
Aws::GameLift::Model::GetGameSessionLogUrlRequest::SetGameSessionId
void SetGameSessionId(const Aws::String &value)
Definition: GetGameSessionLogUrlRequest.h:53
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
Aws::GameLift::Model::GetGameSessionLogUrlRequest::SerializePayload
Aws::String SerializePayload() const override
Aws::GameLift::Model::GetGameSessionLogUrlRequest::GameSessionIdHasBeenSet
bool GameSessionIdHasBeenSet() const
Definition: GetGameSessionLogUrlRequest.h:48