AWS SDK for C++  1.9.19
AWS SDK for C++
DescribeVpcPeeringAuthorizationsRequest.h
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1 
6 #pragma once
9 
10 namespace Aws
11 {
12 namespace GameLift
13 {
14 namespace Model
15 {
16 
20  {
21  public:
23 
24  // Service request name is the Operation name which will send this request out,
25  // each operation should has unique request name, so that we can get operation's name from this request.
26  // Note: this is not true for response, multiple operations may have the same response name,
27  // so we can not get operation's name from response.
28  inline virtual const char* GetServiceRequestName() const override { return "DescribeVpcPeeringAuthorizations"; }
29 
30  Aws::String SerializePayload() const override;
31 
33 
34  };
35 
36 } // namespace Model
37 } // namespace GameLift
38 } // namespace Aws
Aws::Http::HeaderValueCollection
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
Definition: HttpTypes.h:53
Aws::GameLift::Model::DescribeVpcPeeringAuthorizationsRequest::DescribeVpcPeeringAuthorizationsRequest
DescribeVpcPeeringAuthorizationsRequest()
AWS_GAMELIFT_API
#define AWS_GAMELIFT_API
Definition: GameLift_EXPORTS.h:28
Aws::GameLift::Model::DescribeVpcPeeringAuthorizationsRequest::SerializePayload
Aws::String SerializePayload() const override
Aws::GameLift::Model::DescribeVpcPeeringAuthorizationsRequest::GetServiceRequestName
virtual const char * GetServiceRequestName() const override
Definition: DescribeVpcPeeringAuthorizationsRequest.h:28
GameLift_EXPORTS.h
GameLiftRequest.h
Aws::GameLift::GameLiftRequest
Definition: GameLiftRequest.h:17
Aws::GameLift::Model::DescribeVpcPeeringAuthorizationsRequest
Definition: DescribeVpcPeeringAuthorizationsRequest.h:20
Aws
Definition: AccessManagementClient.h:15
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
Aws::GameLift::Model::DescribeVpcPeeringAuthorizationsRequest::GetRequestSpecificHeaders
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override