AWS SDK for C++  1.9.18
AWS SDK for C++
DescribeScriptRequest.h
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1 
6 #pragma once
10 #include <utility>
11 
12 namespace Aws
13 {
14 namespace GameLift
15 {
16 namespace Model
17 {
18 
22  {
23  public:
25 
26  // Service request name is the Operation name which will send this request out,
27  // each operation should has unique request name, so that we can get operation's name from this request.
28  // Note: this is not true for response, multiple operations may have the same response name,
29  // so we can not get operation's name from response.
30  inline virtual const char* GetServiceRequestName() const override { return "DescribeScript"; }
31 
32  Aws::String SerializePayload() const override;
33 
35 
36 
41  inline const Aws::String& GetScriptId() const{ return m_scriptId; }
42 
47  inline bool ScriptIdHasBeenSet() const { return m_scriptIdHasBeenSet; }
48 
53  inline void SetScriptId(const Aws::String& value) { m_scriptIdHasBeenSet = true; m_scriptId = value; }
54 
59  inline void SetScriptId(Aws::String&& value) { m_scriptIdHasBeenSet = true; m_scriptId = std::move(value); }
60 
65  inline void SetScriptId(const char* value) { m_scriptIdHasBeenSet = true; m_scriptId.assign(value); }
66 
71  inline DescribeScriptRequest& WithScriptId(const Aws::String& value) { SetScriptId(value); return *this;}
72 
77  inline DescribeScriptRequest& WithScriptId(Aws::String&& value) { SetScriptId(std::move(value)); return *this;}
78 
83  inline DescribeScriptRequest& WithScriptId(const char* value) { SetScriptId(value); return *this;}
84 
85  private:
86 
87  Aws::String m_scriptId;
88  bool m_scriptIdHasBeenSet;
89  };
90 
91 } // namespace Model
92 } // namespace GameLift
93 } // namespace Aws
Aws::GameLift::Model::DescribeScriptRequest::SetScriptId
void SetScriptId(const Aws::String &value)
Definition: DescribeScriptRequest.h:53
Aws::Http::HeaderValueCollection
Aws::Map< Aws::String, Aws::String > HeaderValueCollection
Definition: HttpTypes.h:53
Aws::GameLift::Model::DescribeScriptRequest::WithScriptId
DescribeScriptRequest & WithScriptId(const Aws::String &value)
Definition: DescribeScriptRequest.h:71
AWS_GAMELIFT_API
#define AWS_GAMELIFT_API
Definition: GameLift_EXPORTS.h:28
Aws::GameLift::Model::DescribeScriptRequest
Definition: DescribeScriptRequest.h:22
GameLift_EXPORTS.h
GameLiftRequest.h
Aws::GameLift::Model::DescribeScriptRequest::WithScriptId
DescribeScriptRequest & WithScriptId(const char *value)
Definition: DescribeScriptRequest.h:83
Aws::GameLift::GameLiftRequest
Definition: GameLiftRequest.h:17
Aws::GameLift::Model::DescribeScriptRequest::WithScriptId
DescribeScriptRequest & WithScriptId(Aws::String &&value)
Definition: DescribeScriptRequest.h:77
Aws::GameLift::Model::DescribeScriptRequest::SerializePayload
Aws::String SerializePayload() const override
AWSString.h
Aws::GameLift::Model::DescribeScriptRequest::GetServiceRequestName
virtual const char * GetServiceRequestName() const override
Definition: DescribeScriptRequest.h:30
Aws::GameLift::Model::DescribeScriptRequest::DescribeScriptRequest
DescribeScriptRequest()
Aws::GameLift::Model::DescribeScriptRequest::GetScriptId
const Aws::String & GetScriptId() const
Definition: DescribeScriptRequest.h:41
Aws::GameLift::Model::DescribeScriptRequest::SetScriptId
void SetScriptId(Aws::String &&value)
Definition: DescribeScriptRequest.h:59
Aws
Definition: AccessManagementClient.h:15
Aws::GameLift::Model::DescribeScriptRequest::GetRequestSpecificHeaders
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97
Aws::GameLift::Model::DescribeScriptRequest::SetScriptId
void SetScriptId(const char *value)
Definition: DescribeScriptRequest.h:65
Aws::GameLift::Model::DescribeScriptRequest::ScriptIdHasBeenSet
bool ScriptIdHasBeenSet() const
Definition: DescribeScriptRequest.h:47