AWS SDK for C++  1.7.146
AWS SDK for C++
Namespaces | Classes | Typedefs | Enumerations
Aws::GameLift Namespace Reference

Namespaces

 GameLiftEndpoint
 
 GameLiftErrorMapper
 
 Model
 

Classes

class  GameLiftClient
 
class  GameLiftRequest
 

Typedefs

typedef std::function< void(const GameLiftClient *, const Model::AcceptMatchRequest &, const Model::AcceptMatchOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > AcceptMatchResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateAliasRequest &, const Model::CreateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateBuildRequest &, const Model::CreateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateFleetRequest &, const Model::CreateFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateFleetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateGameSessionRequest &, const Model::CreateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateGameSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateGameSessionQueueRequest &, const Model::CreateGameSessionQueueOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateGameSessionQueueResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateMatchmakingConfigurationRequest &, const Model::CreateMatchmakingConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateMatchmakingConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateMatchmakingRuleSetRequest &, const Model::CreateMatchmakingRuleSetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateMatchmakingRuleSetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionRequest &, const Model::CreatePlayerSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreatePlayerSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreatePlayerSessionsRequest &, const Model::CreatePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreatePlayerSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateScriptRequest &, const Model::CreateScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateScriptResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateVpcPeeringAuthorizationRequest &, const Model::CreateVpcPeeringAuthorizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateVpcPeeringAuthorizationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::CreateVpcPeeringConnectionRequest &, const Model::CreateVpcPeeringConnectionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > CreateVpcPeeringConnectionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteAliasRequest &, const Model::DeleteAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteBuildRequest &, const Model::DeleteBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteFleetRequest &, const Model::DeleteFleetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteFleetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteGameSessionQueueRequest &, const Model::DeleteGameSessionQueueOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteGameSessionQueueResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteMatchmakingConfigurationRequest &, const Model::DeleteMatchmakingConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteMatchmakingConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteMatchmakingRuleSetRequest &, const Model::DeleteMatchmakingRuleSetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteMatchmakingRuleSetResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteScalingPolicyRequest &, const Model::DeleteScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteScalingPolicyResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteScriptRequest &, const Model::DeleteScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteScriptResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteVpcPeeringAuthorizationRequest &, const Model::DeleteVpcPeeringAuthorizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteVpcPeeringAuthorizationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DeleteVpcPeeringConnectionRequest &, const Model::DeleteVpcPeeringConnectionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DeleteVpcPeeringConnectionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeAliasRequest &, const Model::DescribeAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeBuildRequest &, const Model::DescribeBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeEC2InstanceLimitsRequest &, const Model::DescribeEC2InstanceLimitsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeEC2InstanceLimitsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetAttributesRequest &, const Model::DescribeFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetAttributesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetCapacityRequest &, const Model::DescribeFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetCapacityResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetEventsRequest &, const Model::DescribeFleetEventsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetEventsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetPortSettingsRequest &, const Model::DescribeFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetPortSettingsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeFleetUtilizationRequest &, const Model::DescribeFleetUtilizationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeFleetUtilizationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionDetailsRequest &, const Model::DescribeGameSessionDetailsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeGameSessionDetailsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionPlacementRequest &, const Model::DescribeGameSessionPlacementOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeGameSessionPlacementResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionQueuesRequest &, const Model::DescribeGameSessionQueuesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeGameSessionQueuesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeGameSessionsRequest &, const Model::DescribeGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeGameSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeInstancesRequest &, const Model::DescribeInstancesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeInstancesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeMatchmakingRequest &, const Model::DescribeMatchmakingOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeMatchmakingResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeMatchmakingConfigurationsRequest &, const Model::DescribeMatchmakingConfigurationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeMatchmakingConfigurationsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeMatchmakingRuleSetsRequest &, const Model::DescribeMatchmakingRuleSetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeMatchmakingRuleSetsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribePlayerSessionsRequest &, const Model::DescribePlayerSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribePlayerSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeRuntimeConfigurationRequest &, const Model::DescribeRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeRuntimeConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeScalingPoliciesRequest &, const Model::DescribeScalingPoliciesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeScalingPoliciesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeScriptRequest &, const Model::DescribeScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeScriptResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeVpcPeeringAuthorizationsRequest &, const Model::DescribeVpcPeeringAuthorizationsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeVpcPeeringAuthorizationsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::DescribeVpcPeeringConnectionsRequest &, const Model::DescribeVpcPeeringConnectionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > DescribeVpcPeeringConnectionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::GetGameSessionLogUrlRequest &, const Model::GetGameSessionLogUrlOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > GetGameSessionLogUrlResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::GetInstanceAccessRequest &, const Model::GetInstanceAccessOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > GetInstanceAccessResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListAliasesRequest &, const Model::ListAliasesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListAliasesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListBuildsRequest &, const Model::ListBuildsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListBuildsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListFleetsRequest &, const Model::ListFleetsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListFleetsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ListScriptsRequest &, const Model::ListScriptsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ListScriptsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::PutScalingPolicyRequest &, const Model::PutScalingPolicyOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > PutScalingPolicyResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::RequestUploadCredentialsRequest &, const Model::RequestUploadCredentialsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > RequestUploadCredentialsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ResolveAliasRequest &, const Model::ResolveAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ResolveAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::SearchGameSessionsRequest &, const Model::SearchGameSessionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > SearchGameSessionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StartFleetActionsRequest &, const Model::StartFleetActionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StartFleetActionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StartGameSessionPlacementRequest &, const Model::StartGameSessionPlacementOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StartGameSessionPlacementResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StartMatchBackfillRequest &, const Model::StartMatchBackfillOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StartMatchBackfillResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StartMatchmakingRequest &, const Model::StartMatchmakingOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StartMatchmakingResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StopFleetActionsRequest &, const Model::StopFleetActionsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StopFleetActionsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StopGameSessionPlacementRequest &, const Model::StopGameSessionPlacementOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StopGameSessionPlacementResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::StopMatchmakingRequest &, const Model::StopMatchmakingOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > StopMatchmakingResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateAliasRequest &, const Model::UpdateAliasOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateAliasResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateBuildRequest &, const Model::UpdateBuildOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateBuildResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetAttributesRequest &, const Model::UpdateFleetAttributesOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateFleetAttributesResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetCapacityRequest &, const Model::UpdateFleetCapacityOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateFleetCapacityResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateFleetPortSettingsRequest &, const Model::UpdateFleetPortSettingsOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateFleetPortSettingsResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateGameSessionRequest &, const Model::UpdateGameSessionOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateGameSessionResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateGameSessionQueueRequest &, const Model::UpdateGameSessionQueueOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateGameSessionQueueResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateMatchmakingConfigurationRequest &, const Model::UpdateMatchmakingConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateMatchmakingConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateRuntimeConfigurationRequest &, const Model::UpdateRuntimeConfigurationOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateRuntimeConfigurationResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::UpdateScriptRequest &, const Model::UpdateScriptOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > UpdateScriptResponseReceivedHandler
 
typedef std::function< void(const GameLiftClient *, const Model::ValidateMatchmakingRuleSetRequest &, const Model::ValidateMatchmakingRuleSetOutcome &, const std::shared_ptr< const Aws::Client::AsyncCallerContext > &) > ValidateMatchmakingRuleSetResponseReceivedHandler
 

Enumerations

enum  GameLiftErrors {
  GameLiftErrors::INCOMPLETE_SIGNATURE = 0, GameLiftErrors::INTERNAL_FAILURE = 1, GameLiftErrors::INVALID_ACTION = 2, GameLiftErrors::INVALID_CLIENT_TOKEN_ID = 3,
  GameLiftErrors::INVALID_PARAMETER_COMBINATION = 4, GameLiftErrors::INVALID_QUERY_PARAMETER = 5, GameLiftErrors::INVALID_PARAMETER_VALUE = 6, GameLiftErrors::MISSING_ACTION = 7,
  GameLiftErrors::MISSING_AUTHENTICATION_TOKEN = 8, GameLiftErrors::MISSING_PARAMETER = 9, GameLiftErrors::OPT_IN_REQUIRED = 10, GameLiftErrors::REQUEST_EXPIRED = 11,
  GameLiftErrors::SERVICE_UNAVAILABLE = 12, GameLiftErrors::THROTTLING = 13, GameLiftErrors::VALIDATION = 14, GameLiftErrors::ACCESS_DENIED = 15,
  GameLiftErrors::RESOURCE_NOT_FOUND = 16, GameLiftErrors::UNRECOGNIZED_CLIENT = 17, GameLiftErrors::MALFORMED_QUERY_STRING = 18, GameLiftErrors::SLOW_DOWN = 19,
  GameLiftErrors::REQUEST_TIME_TOO_SKEWED = 20, GameLiftErrors::INVALID_SIGNATURE = 21, GameLiftErrors::SIGNATURE_DOES_NOT_MATCH = 22, GameLiftErrors::INVALID_ACCESS_KEY_ID = 23,
  GameLiftErrors::REQUEST_TIMEOUT = 24, GameLiftErrors::NETWORK_CONNECTION = 99, GameLiftErrors::UNKNOWN = 100, GameLiftErrors::CONFLICT = static_cast<int>(Aws::Client::CoreErrors::SERVICE_EXTENSION_START_RANGE) + 1,
  GameLiftErrors::FLEET_CAPACITY_EXCEEDED, GameLiftErrors::GAME_SESSION_FULL, GameLiftErrors::IDEMPOTENT_PARAMETER_MISMATCH, GameLiftErrors::INTERNAL_SERVICE,
  GameLiftErrors::INVALID_FLEET_STATUS, GameLiftErrors::INVALID_GAME_SESSION_STATUS, GameLiftErrors::INVALID_REQUEST, GameLiftErrors::LIMIT_EXCEEDED,
  GameLiftErrors::NOT_FOUND, GameLiftErrors::TERMINAL_ROUTING_STRATEGY, GameLiftErrors::UNAUTHORIZED, GameLiftErrors::UNSUPPORTED_REGION
}
 

Typedef Documentation

◆ AcceptMatchResponseReceivedHandler

Definition at line 355 of file GameLiftClient.h.

◆ CreateAliasResponseReceivedHandler

Definition at line 358 of file GameLiftClient.h.

◆ CreateBuildResponseReceivedHandler

Definition at line 359 of file GameLiftClient.h.

◆ CreateFleetResponseReceivedHandler

Definition at line 360 of file GameLiftClient.h.

◆ CreateGameSessionQueueResponseReceivedHandler

Definition at line 362 of file GameLiftClient.h.

◆ CreateGameSessionResponseReceivedHandler

Definition at line 361 of file GameLiftClient.h.

◆ CreateMatchmakingConfigurationResponseReceivedHandler

Definition at line 363 of file GameLiftClient.h.

◆ CreateMatchmakingRuleSetResponseReceivedHandler

Definition at line 364 of file GameLiftClient.h.

◆ CreatePlayerSessionResponseReceivedHandler

Definition at line 365 of file GameLiftClient.h.

◆ CreatePlayerSessionsResponseReceivedHandler

Definition at line 366 of file GameLiftClient.h.

◆ CreateScriptResponseReceivedHandler

Definition at line 367 of file GameLiftClient.h.

◆ CreateVpcPeeringAuthorizationResponseReceivedHandler

Definition at line 368 of file GameLiftClient.h.

◆ CreateVpcPeeringConnectionResponseReceivedHandler

Definition at line 369 of file GameLiftClient.h.

◆ DeleteAliasResponseReceivedHandler

Definition at line 370 of file GameLiftClient.h.

◆ DeleteBuildResponseReceivedHandler

Definition at line 371 of file GameLiftClient.h.

◆ DeleteFleetResponseReceivedHandler

Definition at line 372 of file GameLiftClient.h.

◆ DeleteGameSessionQueueResponseReceivedHandler

Definition at line 373 of file GameLiftClient.h.

◆ DeleteMatchmakingConfigurationResponseReceivedHandler

Definition at line 374 of file GameLiftClient.h.

◆ DeleteMatchmakingRuleSetResponseReceivedHandler

Definition at line 375 of file GameLiftClient.h.

◆ DeleteScalingPolicyResponseReceivedHandler

Definition at line 376 of file GameLiftClient.h.

◆ DeleteScriptResponseReceivedHandler

Definition at line 377 of file GameLiftClient.h.

◆ DeleteVpcPeeringAuthorizationResponseReceivedHandler

Definition at line 378 of file GameLiftClient.h.

◆ DeleteVpcPeeringConnectionResponseReceivedHandler

Definition at line 379 of file GameLiftClient.h.

◆ DescribeAliasResponseReceivedHandler

Definition at line 380 of file GameLiftClient.h.

◆ DescribeBuildResponseReceivedHandler

Definition at line 381 of file GameLiftClient.h.

◆ DescribeEC2InstanceLimitsResponseReceivedHandler

Definition at line 382 of file GameLiftClient.h.

◆ DescribeFleetAttributesResponseReceivedHandler

Definition at line 383 of file GameLiftClient.h.

◆ DescribeFleetCapacityResponseReceivedHandler

Definition at line 384 of file GameLiftClient.h.

◆ DescribeFleetEventsResponseReceivedHandler

Definition at line 385 of file GameLiftClient.h.

◆ DescribeFleetPortSettingsResponseReceivedHandler

Definition at line 386 of file GameLiftClient.h.

◆ DescribeFleetUtilizationResponseReceivedHandler

Definition at line 387 of file GameLiftClient.h.

◆ DescribeGameSessionDetailsResponseReceivedHandler

Definition at line 388 of file GameLiftClient.h.

◆ DescribeGameSessionPlacementResponseReceivedHandler

Definition at line 389 of file GameLiftClient.h.

◆ DescribeGameSessionQueuesResponseReceivedHandler

Definition at line 390 of file GameLiftClient.h.

◆ DescribeGameSessionsResponseReceivedHandler

Definition at line 391 of file GameLiftClient.h.

◆ DescribeInstancesResponseReceivedHandler

Definition at line 392 of file GameLiftClient.h.

◆ DescribeMatchmakingConfigurationsResponseReceivedHandler

Definition at line 394 of file GameLiftClient.h.

◆ DescribeMatchmakingResponseReceivedHandler

Definition at line 393 of file GameLiftClient.h.

◆ DescribeMatchmakingRuleSetsResponseReceivedHandler

Definition at line 395 of file GameLiftClient.h.

◆ DescribePlayerSessionsResponseReceivedHandler

Definition at line 396 of file GameLiftClient.h.

◆ DescribeRuntimeConfigurationResponseReceivedHandler

Definition at line 397 of file GameLiftClient.h.

◆ DescribeScalingPoliciesResponseReceivedHandler

Definition at line 398 of file GameLiftClient.h.

◆ DescribeScriptResponseReceivedHandler

Definition at line 399 of file GameLiftClient.h.

◆ DescribeVpcPeeringAuthorizationsResponseReceivedHandler

Definition at line 400 of file GameLiftClient.h.

◆ DescribeVpcPeeringConnectionsResponseReceivedHandler

Definition at line 401 of file GameLiftClient.h.

◆ GetGameSessionLogUrlResponseReceivedHandler

Definition at line 402 of file GameLiftClient.h.

◆ GetInstanceAccessResponseReceivedHandler

Definition at line 403 of file GameLiftClient.h.

◆ ListAliasesResponseReceivedHandler

Definition at line 404 of file GameLiftClient.h.

◆ ListBuildsResponseReceivedHandler

Definition at line 405 of file GameLiftClient.h.

◆ ListFleetsResponseReceivedHandler

Definition at line 406 of file GameLiftClient.h.

◆ ListScriptsResponseReceivedHandler

Definition at line 407 of file GameLiftClient.h.

◆ PutScalingPolicyResponseReceivedHandler

Definition at line 408 of file GameLiftClient.h.

◆ RequestUploadCredentialsResponseReceivedHandler

Definition at line 409 of file GameLiftClient.h.

◆ ResolveAliasResponseReceivedHandler

Definition at line 410 of file GameLiftClient.h.

◆ SearchGameSessionsResponseReceivedHandler

Definition at line 411 of file GameLiftClient.h.

◆ StartFleetActionsResponseReceivedHandler

Definition at line 412 of file GameLiftClient.h.

◆ StartGameSessionPlacementResponseReceivedHandler

Definition at line 413 of file GameLiftClient.h.

◆ StartMatchBackfillResponseReceivedHandler

Definition at line 414 of file GameLiftClient.h.

◆ StartMatchmakingResponseReceivedHandler

Definition at line 415 of file GameLiftClient.h.

◆ StopFleetActionsResponseReceivedHandler

Definition at line 416 of file GameLiftClient.h.

◆ StopGameSessionPlacementResponseReceivedHandler

Definition at line 417 of file GameLiftClient.h.

◆ StopMatchmakingResponseReceivedHandler

Definition at line 418 of file GameLiftClient.h.

◆ UpdateAliasResponseReceivedHandler

Definition at line 419 of file GameLiftClient.h.

◆ UpdateBuildResponseReceivedHandler

Definition at line 420 of file GameLiftClient.h.

◆ UpdateFleetAttributesResponseReceivedHandler

Definition at line 421 of file GameLiftClient.h.

◆ UpdateFleetCapacityResponseReceivedHandler

Definition at line 422 of file GameLiftClient.h.

◆ UpdateFleetPortSettingsResponseReceivedHandler

Definition at line 423 of file GameLiftClient.h.

◆ UpdateGameSessionQueueResponseReceivedHandler

Definition at line 425 of file GameLiftClient.h.

◆ UpdateGameSessionResponseReceivedHandler

Definition at line 424 of file GameLiftClient.h.

◆ UpdateMatchmakingConfigurationResponseReceivedHandler

Definition at line 426 of file GameLiftClient.h.

◆ UpdateRuntimeConfigurationResponseReceivedHandler

Definition at line 427 of file GameLiftClient.h.

◆ UpdateScriptResponseReceivedHandler

Definition at line 428 of file GameLiftClient.h.

◆ ValidateMatchmakingRuleSetResponseReceivedHandler

Definition at line 429 of file GameLiftClient.h.

Enumeration Type Documentation

◆ GameLiftErrors

Enumerator
INCOMPLETE_SIGNATURE 
INTERNAL_FAILURE 
INVALID_ACTION 
INVALID_CLIENT_TOKEN_ID 
INVALID_PARAMETER_COMBINATION 
INVALID_QUERY_PARAMETER 
INVALID_PARAMETER_VALUE 
MISSING_ACTION 
MISSING_AUTHENTICATION_TOKEN 
MISSING_PARAMETER 
OPT_IN_REQUIRED 
REQUEST_EXPIRED 
SERVICE_UNAVAILABLE 
THROTTLING 
VALIDATION 
ACCESS_DENIED 
RESOURCE_NOT_FOUND 
UNRECOGNIZED_CLIENT 
MALFORMED_QUERY_STRING 
SLOW_DOWN 
REQUEST_TIME_TOO_SKEWED 
INVALID_SIGNATURE 
SIGNATURE_DOES_NOT_MATCH 
INVALID_ACCESS_KEY_ID 
REQUEST_TIMEOUT 
NETWORK_CONNECTION 
UNKNOWN 
CONFLICT 
FLEET_CAPACITY_EXCEEDED 
GAME_SESSION_FULL 
IDEMPOTENT_PARAMETER_MISMATCH 
INTERNAL_SERVICE 
INVALID_FLEET_STATUS 
INVALID_GAME_SESSION_STATUS 
INVALID_REQUEST 
LIMIT_EXCEEDED 
NOT_FOUND 
TERMINAL_ROUTING_STRATEGY 
UNAUTHORIZED 
UNSUPPORTED_REGION 

Definition at line 25 of file GameLiftErrors.h.