AWS SDK for C++  1.7.207
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::UpdateBuildRequest Class Reference

#include <UpdateBuildRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::UpdateBuildRequest:

Public Member Functions

 UpdateBuildRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetBuildId () const
 
bool BuildIdHasBeenSet () const
 
void SetBuildId (const Aws::String &value)
 
void SetBuildId (Aws::String &&value)
 
void SetBuildId (const char *value)
 
UpdateBuildRequestWithBuildId (const Aws::String &value)
 
UpdateBuildRequestWithBuildId (Aws::String &&value)
 
UpdateBuildRequestWithBuildId (const char *value)
 
const Aws::StringGetName () const
 
bool NameHasBeenSet () const
 
void SetName (const Aws::String &value)
 
void SetName (Aws::String &&value)
 
void SetName (const char *value)
 
UpdateBuildRequestWithName (const Aws::String &value)
 
UpdateBuildRequestWithName (Aws::String &&value)
 
UpdateBuildRequestWithName (const char *value)
 
const Aws::StringGetVersion () const
 
bool VersionHasBeenSet () const
 
void SetVersion (const Aws::String &value)
 
void SetVersion (Aws::String &&value)
 
void SetVersion (const char *value)
 
UpdateBuildRequestWithVersion (const Aws::String &value)
 
UpdateBuildRequestWithVersion (Aws::String &&value)
 
UpdateBuildRequestWithVersion (const char *value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Represents the input for a request action.

See Also:

AWS API Reference

Definition at line 34 of file UpdateBuildRequest.h.

Constructor & Destructor Documentation

◆ UpdateBuildRequest()

Aws::GameLift::Model::UpdateBuildRequest::UpdateBuildRequest ( )

Member Function Documentation

◆ BuildIdHasBeenSet()

bool Aws::GameLift::Model::UpdateBuildRequest::BuildIdHasBeenSet ( ) const
inline

Unique identifier for a build to update.

Definition at line 58 of file UpdateBuildRequest.h.

◆ GetBuildId()

const Aws::String& Aws::GameLift::Model::UpdateBuildRequest::GetBuildId ( ) const
inline

Unique identifier for a build to update.

Definition at line 53 of file UpdateBuildRequest.h.

◆ GetName()

const Aws::String& Aws::GameLift::Model::UpdateBuildRequest::GetName ( ) const
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 95 of file UpdateBuildRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::UpdateBuildRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::UpdateBuildRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 43 of file UpdateBuildRequest.h.

◆ GetVersion()

const Aws::String& Aws::GameLift::Model::UpdateBuildRequest::GetVersion ( ) const
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 144 of file UpdateBuildRequest.h.

◆ NameHasBeenSet()

bool Aws::GameLift::Model::UpdateBuildRequest::NameHasBeenSet ( ) const
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 101 of file UpdateBuildRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::UpdateBuildRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetBuildId() [1/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetBuildId ( const Aws::String value)
inline

Unique identifier for a build to update.

Definition at line 63 of file UpdateBuildRequest.h.

◆ SetBuildId() [2/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetBuildId ( Aws::String &&  value)
inline

Unique identifier for a build to update.

Definition at line 68 of file UpdateBuildRequest.h.

◆ SetBuildId() [3/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetBuildId ( const char *  value)
inline

Unique identifier for a build to update.

Definition at line 73 of file UpdateBuildRequest.h.

◆ SetName() [1/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetName ( const Aws::String value)
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 107 of file UpdateBuildRequest.h.

◆ SetName() [2/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetName ( Aws::String &&  value)
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 113 of file UpdateBuildRequest.h.

◆ SetName() [3/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetName ( const char *  value)
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 119 of file UpdateBuildRequest.h.

◆ SetVersion() [1/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetVersion ( const Aws::String value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 156 of file UpdateBuildRequest.h.

◆ SetVersion() [2/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetVersion ( Aws::String &&  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 162 of file UpdateBuildRequest.h.

◆ SetVersion() [3/3]

void Aws::GameLift::Model::UpdateBuildRequest::SetVersion ( const char *  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 168 of file UpdateBuildRequest.h.

◆ VersionHasBeenSet()

bool Aws::GameLift::Model::UpdateBuildRequest::VersionHasBeenSet ( ) const
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 150 of file UpdateBuildRequest.h.

◆ WithBuildId() [1/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithBuildId ( const Aws::String value)
inline

Unique identifier for a build to update.

Definition at line 78 of file UpdateBuildRequest.h.

◆ WithBuildId() [2/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithBuildId ( Aws::String &&  value)
inline

Unique identifier for a build to update.

Definition at line 83 of file UpdateBuildRequest.h.

◆ WithBuildId() [3/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithBuildId ( const char *  value)
inline

Unique identifier for a build to update.

Definition at line 88 of file UpdateBuildRequest.h.

◆ WithName() [1/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithName ( const Aws::String value)
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 125 of file UpdateBuildRequest.h.

◆ WithName() [2/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithName ( Aws::String &&  value)
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 131 of file UpdateBuildRequest.h.

◆ WithName() [3/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithName ( const char *  value)
inline

Descriptive label that is associated with a build. Build names do not need to be unique.

Definition at line 137 of file UpdateBuildRequest.h.

◆ WithVersion() [1/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithVersion ( const Aws::String value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 174 of file UpdateBuildRequest.h.

◆ WithVersion() [2/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithVersion ( Aws::String &&  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 180 of file UpdateBuildRequest.h.

◆ WithVersion() [3/3]

UpdateBuildRequest& Aws::GameLift::Model::UpdateBuildRequest::WithVersion ( const char *  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 186 of file UpdateBuildRequest.h.


The documentation for this class was generated from the following file: