AWS SDK for C++  1.8.3
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::SuspendGameServerGroupRequest Class Reference

#include <SuspendGameServerGroupRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::SuspendGameServerGroupRequest:

Public Member Functions

 SuspendGameServerGroupRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetGameServerGroupName () const
 
bool GameServerGroupNameHasBeenSet () const
 
void SetGameServerGroupName (const Aws::String &value)
 
void SetGameServerGroupName (Aws::String &&value)
 
void SetGameServerGroupName (const char *value)
 
SuspendGameServerGroupRequestWithGameServerGroupName (const Aws::String &value)
 
SuspendGameServerGroupRequestWithGameServerGroupName (Aws::String &&value)
 
SuspendGameServerGroupRequestWithGameServerGroupName (const char *value)
 
const Aws::Vector< GameServerGroupAction > & GetSuspendActions () const
 
bool SuspendActionsHasBeenSet () const
 
void SetSuspendActions (const Aws::Vector< GameServerGroupAction > &value)
 
void SetSuspendActions (Aws::Vector< GameServerGroupAction > &&value)
 
SuspendGameServerGroupRequestWithSuspendActions (const Aws::Vector< GameServerGroupAction > &value)
 
SuspendGameServerGroupRequestWithSuspendActions (Aws::Vector< GameServerGroupAction > &&value)
 
SuspendGameServerGroupRequestAddSuspendActions (const GameServerGroupAction &value)
 
SuspendGameServerGroupRequestAddSuspendActions (GameServerGroupAction &&value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Definition at line 23 of file SuspendGameServerGroupRequest.h.

Constructor & Destructor Documentation

◆ SuspendGameServerGroupRequest()

Aws::GameLift::Model::SuspendGameServerGroupRequest::SuspendGameServerGroupRequest ( )

Member Function Documentation

◆ AddSuspendActions() [1/2]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::AddSuspendActions ( const GameServerGroupAction value)
inline

The action to suspend for this game server group.

Definition at line 121 of file SuspendGameServerGroupRequest.h.

◆ AddSuspendActions() [2/2]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::AddSuspendActions ( GameServerGroupAction &&  value)
inline

The action to suspend for this game server group.

Definition at line 126 of file SuspendGameServerGroupRequest.h.

◆ GameServerGroupNameHasBeenSet()

bool Aws::GameLift::Model::SuspendGameServerGroupRequest::GameServerGroupNameHasBeenSet ( ) const
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 49 of file SuspendGameServerGroupRequest.h.

◆ GetGameServerGroupName()

const Aws::String& Aws::GameLift::Model::SuspendGameServerGroupRequest::GetGameServerGroupName ( ) const
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 43 of file SuspendGameServerGroupRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::SuspendGameServerGroupRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::SuspendGameServerGroupRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 32 of file SuspendGameServerGroupRequest.h.

◆ GetSuspendActions()

const Aws::Vector<GameServerGroupAction>& Aws::GameLift::Model::SuspendGameServerGroupRequest::GetSuspendActions ( ) const
inline

The action to suspend for this game server group.

Definition at line 91 of file SuspendGameServerGroupRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::SuspendGameServerGroupRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetGameServerGroupName() [1/3]

void Aws::GameLift::Model::SuspendGameServerGroupRequest::SetGameServerGroupName ( const Aws::String value)
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 55 of file SuspendGameServerGroupRequest.h.

◆ SetGameServerGroupName() [2/3]

void Aws::GameLift::Model::SuspendGameServerGroupRequest::SetGameServerGroupName ( Aws::String &&  value)
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 61 of file SuspendGameServerGroupRequest.h.

◆ SetGameServerGroupName() [3/3]

void Aws::GameLift::Model::SuspendGameServerGroupRequest::SetGameServerGroupName ( const char *  value)
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 67 of file SuspendGameServerGroupRequest.h.

◆ SetSuspendActions() [1/2]

void Aws::GameLift::Model::SuspendGameServerGroupRequest::SetSuspendActions ( const Aws::Vector< GameServerGroupAction > &  value)
inline

The action to suspend for this game server group.

Definition at line 101 of file SuspendGameServerGroupRequest.h.

◆ SetSuspendActions() [2/2]

void Aws::GameLift::Model::SuspendGameServerGroupRequest::SetSuspendActions ( Aws::Vector< GameServerGroupAction > &&  value)
inline

The action to suspend for this game server group.

Definition at line 106 of file SuspendGameServerGroupRequest.h.

◆ SuspendActionsHasBeenSet()

bool Aws::GameLift::Model::SuspendGameServerGroupRequest::SuspendActionsHasBeenSet ( ) const
inline

The action to suspend for this game server group.

Definition at line 96 of file SuspendGameServerGroupRequest.h.

◆ WithGameServerGroupName() [1/3]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::WithGameServerGroupName ( const Aws::String value)
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 73 of file SuspendGameServerGroupRequest.h.

◆ WithGameServerGroupName() [2/3]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::WithGameServerGroupName ( Aws::String &&  value)
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 79 of file SuspendGameServerGroupRequest.h.

◆ WithGameServerGroupName() [3/3]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::WithGameServerGroupName ( const char *  value)
inline

The unique identifier of the game server group to stop activity on. Use either the GameServerGroup name or ARN value.

Definition at line 85 of file SuspendGameServerGroupRequest.h.

◆ WithSuspendActions() [1/2]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::WithSuspendActions ( const Aws::Vector< GameServerGroupAction > &  value)
inline

The action to suspend for this game server group.

Definition at line 111 of file SuspendGameServerGroupRequest.h.

◆ WithSuspendActions() [2/2]

SuspendGameServerGroupRequest& Aws::GameLift::Model::SuspendGameServerGroupRequest::WithSuspendActions ( Aws::Vector< GameServerGroupAction > &&  value)
inline

The action to suspend for this game server group.

Definition at line 116 of file SuspendGameServerGroupRequest.h.


The documentation for this class was generated from the following file: