AWS SDK for C++  1.8.7
AWS SDK for C++
Aws::GameLift::Model::StopFleetActionsRequest Member List

This is the complete list of members for Aws::GameLift::Model::StopFleetActionsRequest, including all inherited members.

ActionsHasBeenSet() constAws::GameLift::Model::StopFleetActionsRequestinline
AddActions(const FleetAction &value)Aws::GameLift::Model::StopFleetActionsRequestinline
AddActions(FleetAction &&value)Aws::GameLift::Model::StopFleetActionsRequestinline
AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
FleetIdHasBeenSet() constAws::GameLift::Model::StopFleetActionsRequestinline
GetActions() constAws::GameLift::Model::StopFleetActionsRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetFleetId() constAws::GameLift::Model::StopFleetActionsRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::StopFleetActionsRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::StopFleetActionsRequestinlinevirtual
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::StopFleetActionsRequestvirtual
SetActions(const Aws::Vector< FleetAction > &value)Aws::GameLift::Model::StopFleetActionsRequestinline
SetActions(Aws::Vector< FleetAction > &&value)Aws::GameLift::Model::StopFleetActionsRequestinline
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetFleetId(const Aws::String &value)Aws::GameLift::Model::StopFleetActionsRequestinline
SetFleetId(Aws::String &&value)Aws::GameLift::Model::StopFleetActionsRequestinline
SetFleetId(const char *value)Aws::GameLift::Model::StopFleetActionsRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
StopFleetActionsRequest()Aws::GameLift::Model::StopFleetActionsRequest
WithActions(const Aws::Vector< FleetAction > &value)Aws::GameLift::Model::StopFleetActionsRequestinline
WithActions(Aws::Vector< FleetAction > &&value)Aws::GameLift::Model::StopFleetActionsRequestinline
WithFleetId(const Aws::String &value)Aws::GameLift::Model::StopFleetActionsRequestinline
WithFleetId(Aws::String &&value)Aws::GameLift::Model::StopFleetActionsRequestinline
WithFleetId(const char *value)Aws::GameLift::Model::StopFleetActionsRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual