AWS SDK for C++  1.8.7
AWS SDK for C++
Aws::GameLift::Model::StartMatchBackfillRequest Member List

This is the complete list of members for Aws::GameLift::Model::StartMatchBackfillRequest, including all inherited members.

AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddPlayers(const Player &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
AddPlayers(Player &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
ConfigurationNameHasBeenSet() constAws::GameLift::Model::StartMatchBackfillRequestinline
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
GameSessionArnHasBeenSet() constAws::GameLift::Model::StartMatchBackfillRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetConfigurationName() constAws::GameLift::Model::StartMatchBackfillRequestinline
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetGameSessionArn() constAws::GameLift::Model::StartMatchBackfillRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetPlayers() constAws::GameLift::Model::StartMatchBackfillRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::StartMatchBackfillRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::StartMatchBackfillRequestinlinevirtual
GetTicketId() constAws::GameLift::Model::StartMatchBackfillRequestinline
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
PlayersHasBeenSet() constAws::GameLift::Model::StartMatchBackfillRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::StartMatchBackfillRequestvirtual
SetConfigurationName(const Aws::String &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetConfigurationName(Aws::String &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetConfigurationName(const char *value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetGameSessionArn(const Aws::String &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetGameSessionArn(Aws::String &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetGameSessionArn(const char *value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetPlayers(const Aws::Vector< Player > &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetPlayers(Aws::Vector< Player > &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetTicketId(const Aws::String &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetTicketId(Aws::String &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
SetTicketId(const char *value)Aws::GameLift::Model::StartMatchBackfillRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
StartMatchBackfillRequest()Aws::GameLift::Model::StartMatchBackfillRequest
TicketIdHasBeenSet() constAws::GameLift::Model::StartMatchBackfillRequestinline
WithConfigurationName(const Aws::String &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithConfigurationName(Aws::String &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithConfigurationName(const char *value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithGameSessionArn(const Aws::String &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithGameSessionArn(Aws::String &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithGameSessionArn(const char *value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithPlayers(const Aws::Vector< Player > &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithPlayers(Aws::Vector< Player > &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithTicketId(const Aws::String &value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithTicketId(Aws::String &&value)Aws::GameLift::Model::StartMatchBackfillRequestinline
WithTicketId(const char *value)Aws::GameLift::Model::StartMatchBackfillRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual