AWS SDK for C++  1.8.186
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::StartFleetActionsResult Class Reference

#include <StartFleetActionsResult.h>

Public Member Functions

 StartFleetActionsResult ()
 
 StartFleetActionsResult (const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
 
StartFleetActionsResultoperator= (const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &result)
 
const Aws::StringGetFleetId () const
 
void SetFleetId (const Aws::String &value)
 
void SetFleetId (Aws::String &&value)
 
void SetFleetId (const char *value)
 
StartFleetActionsResultWithFleetId (const Aws::String &value)
 
StartFleetActionsResultWithFleetId (Aws::String &&value)
 
StartFleetActionsResultWithFleetId (const char *value)
 
const Aws::StringGetFleetArn () const
 
void SetFleetArn (const Aws::String &value)
 
void SetFleetArn (Aws::String &&value)
 
void SetFleetArn (const char *value)
 
StartFleetActionsResultWithFleetArn (const Aws::String &value)
 
StartFleetActionsResultWithFleetArn (Aws::String &&value)
 
StartFleetActionsResultWithFleetArn (const char *value)
 

Detailed Description

Represents the returned data in response to a request operation.

See Also:

AWS API Reference

Definition at line 33 of file StartFleetActionsResult.h.

Constructor & Destructor Documentation

◆ StartFleetActionsResult() [1/2]

Aws::GameLift::Model::StartFleetActionsResult::StartFleetActionsResult ( )

◆ StartFleetActionsResult() [2/2]

Aws::GameLift::Model::StartFleetActionsResult::StartFleetActionsResult ( const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &  result)

Member Function Documentation

◆ GetFleetArn()

const Aws::String& Aws::GameLift::Model::StartFleetActionsResult::GetFleetArn ( ) const
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 84 of file StartFleetActionsResult.h.

◆ GetFleetId()

const Aws::String& Aws::GameLift::Model::StartFleetActionsResult::GetFleetId ( ) const
inline

A unique identifier for the fleet to restart actions on.

Definition at line 44 of file StartFleetActionsResult.h.

◆ operator=()

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::operator= ( const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > &  result)

◆ SetFleetArn() [1/3]

void Aws::GameLift::Model::StartFleetActionsResult::SetFleetArn ( Aws::String &&  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 102 of file StartFleetActionsResult.h.

◆ SetFleetArn() [2/3]

void Aws::GameLift::Model::StartFleetActionsResult::SetFleetArn ( const Aws::String value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 93 of file StartFleetActionsResult.h.

◆ SetFleetArn() [3/3]

void Aws::GameLift::Model::StartFleetActionsResult::SetFleetArn ( const char *  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 111 of file StartFleetActionsResult.h.

◆ SetFleetId() [1/3]

void Aws::GameLift::Model::StartFleetActionsResult::SetFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet to restart actions on.

Definition at line 54 of file StartFleetActionsResult.h.

◆ SetFleetId() [2/3]

void Aws::GameLift::Model::StartFleetActionsResult::SetFleetId ( const Aws::String value)
inline

A unique identifier for the fleet to restart actions on.

Definition at line 49 of file StartFleetActionsResult.h.

◆ SetFleetId() [3/3]

void Aws::GameLift::Model::StartFleetActionsResult::SetFleetId ( const char *  value)
inline

A unique identifier for the fleet to restart actions on.

Definition at line 59 of file StartFleetActionsResult.h.

◆ WithFleetArn() [1/3]

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::WithFleetArn ( Aws::String &&  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 129 of file StartFleetActionsResult.h.

◆ WithFleetArn() [2/3]

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::WithFleetArn ( const Aws::String value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 120 of file StartFleetActionsResult.h.

◆ WithFleetArn() [3/3]

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::WithFleetArn ( const char *  value)
inline

The Amazon Resource Name (ARN) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Definition at line 138 of file StartFleetActionsResult.h.

◆ WithFleetId() [1/3]

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::WithFleetId ( Aws::String &&  value)
inline

A unique identifier for the fleet to restart actions on.

Definition at line 69 of file StartFleetActionsResult.h.

◆ WithFleetId() [2/3]

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::WithFleetId ( const Aws::String value)
inline

A unique identifier for the fleet to restart actions on.

Definition at line 64 of file StartFleetActionsResult.h.

◆ WithFleetId() [3/3]

StartFleetActionsResult& Aws::GameLift::Model::StartFleetActionsResult::WithFleetId ( const char *  value)
inline

A unique identifier for the fleet to restart actions on.

Definition at line 74 of file StartFleetActionsResult.h.


The documentation for this class was generated from the following file: