AWS SDK for C++  1.7.344
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::StartFleetActionsRequest Class Reference

#include <StartFleetActionsRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::StartFleetActionsRequest:

Public Member Functions

 StartFleetActionsRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetFleetId () const
 
bool FleetIdHasBeenSet () const
 
void SetFleetId (const Aws::String &value)
 
void SetFleetId (Aws::String &&value)
 
void SetFleetId (const char *value)
 
StartFleetActionsRequestWithFleetId (const Aws::String &value)
 
StartFleetActionsRequestWithFleetId (Aws::String &&value)
 
StartFleetActionsRequestWithFleetId (const char *value)
 
const Aws::Vector< FleetAction > & GetActions () const
 
bool ActionsHasBeenSet () const
 
void SetActions (const Aws::Vector< FleetAction > &value)
 
void SetActions (Aws::Vector< FleetAction > &&value)
 
StartFleetActionsRequestWithActions (const Aws::Vector< FleetAction > &value)
 
StartFleetActionsRequestWithActions (Aws::Vector< FleetAction > &&value)
 
StartFleetActionsRequestAddActions (const FleetAction &value)
 
StartFleetActionsRequestAddActions (FleetAction &&value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Definition at line 33 of file StartFleetActionsRequest.h.

Constructor & Destructor Documentation

◆ StartFleetActionsRequest()

Aws::GameLift::Model::StartFleetActionsRequest::StartFleetActionsRequest ( )

Member Function Documentation

◆ ActionsHasBeenSet()

bool Aws::GameLift::Model::StartFleetActionsRequest::ActionsHasBeenSet ( ) const
inline

List of actions to restart on the fleet.

Definition at line 106 of file StartFleetActionsRequest.h.

◆ AddActions() [1/2]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::AddActions ( const FleetAction value)
inline

List of actions to restart on the fleet.

Definition at line 131 of file StartFleetActionsRequest.h.

◆ AddActions() [2/2]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::AddActions ( FleetAction &&  value)
inline

List of actions to restart on the fleet.

Definition at line 136 of file StartFleetActionsRequest.h.

◆ FleetIdHasBeenSet()

bool Aws::GameLift::Model::StartFleetActionsRequest::FleetIdHasBeenSet ( ) const
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 59 of file StartFleetActionsRequest.h.

◆ GetActions()

const Aws::Vector<FleetAction>& Aws::GameLift::Model::StartFleetActionsRequest::GetActions ( ) const
inline

List of actions to restart on the fleet.

Definition at line 101 of file StartFleetActionsRequest.h.

◆ GetFleetId()

const Aws::String& Aws::GameLift::Model::StartFleetActionsRequest::GetFleetId ( ) const
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 53 of file StartFleetActionsRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::StartFleetActionsRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::StartFleetActionsRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 42 of file StartFleetActionsRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::StartFleetActionsRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetActions() [1/2]

void Aws::GameLift::Model::StartFleetActionsRequest::SetActions ( const Aws::Vector< FleetAction > &  value)
inline

List of actions to restart on the fleet.

Definition at line 111 of file StartFleetActionsRequest.h.

◆ SetActions() [2/2]

void Aws::GameLift::Model::StartFleetActionsRequest::SetActions ( Aws::Vector< FleetAction > &&  value)
inline

List of actions to restart on the fleet.

Definition at line 116 of file StartFleetActionsRequest.h.

◆ SetFleetId() [1/3]

void Aws::GameLift::Model::StartFleetActionsRequest::SetFleetId ( const Aws::String value)
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 65 of file StartFleetActionsRequest.h.

◆ SetFleetId() [2/3]

void Aws::GameLift::Model::StartFleetActionsRequest::SetFleetId ( Aws::String &&  value)
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 71 of file StartFleetActionsRequest.h.

◆ SetFleetId() [3/3]

void Aws::GameLift::Model::StartFleetActionsRequest::SetFleetId ( const char *  value)
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 77 of file StartFleetActionsRequest.h.

◆ WithActions() [1/2]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::WithActions ( const Aws::Vector< FleetAction > &  value)
inline

List of actions to restart on the fleet.

Definition at line 121 of file StartFleetActionsRequest.h.

◆ WithActions() [2/2]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::WithActions ( Aws::Vector< FleetAction > &&  value)
inline

List of actions to restart on the fleet.

Definition at line 126 of file StartFleetActionsRequest.h.

◆ WithFleetId() [1/3]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::WithFleetId ( const Aws::String value)
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 83 of file StartFleetActionsRequest.h.

◆ WithFleetId() [2/3]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::WithFleetId ( Aws::String &&  value)
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 89 of file StartFleetActionsRequest.h.

◆ WithFleetId() [3/3]

StartFleetActionsRequest& Aws::GameLift::Model::StartFleetActionsRequest::WithFleetId ( const char *  value)
inline

A unique identifier for a fleet to start actions on. You can use either the fleet ID or ARN value.

Definition at line 95 of file StartFleetActionsRequest.h.


The documentation for this class was generated from the following file: