AWS SDK for C++  1.7.209
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::Script Class Reference

#include <Script.h>

Public Member Functions

 Script ()
 
 Script (Aws::Utils::Json::JsonView jsonValue)
 
Scriptoperator= (Aws::Utils::Json::JsonView jsonValue)
 
Aws::Utils::Json::JsonValue Jsonize () const
 
const Aws::StringGetScriptId () const
 
bool ScriptIdHasBeenSet () const
 
void SetScriptId (const Aws::String &value)
 
void SetScriptId (Aws::String &&value)
 
void SetScriptId (const char *value)
 
ScriptWithScriptId (const Aws::String &value)
 
ScriptWithScriptId (Aws::String &&value)
 
ScriptWithScriptId (const char *value)
 
const Aws::StringGetName () const
 
bool NameHasBeenSet () const
 
void SetName (const Aws::String &value)
 
void SetName (Aws::String &&value)
 
void SetName (const char *value)
 
ScriptWithName (const Aws::String &value)
 
ScriptWithName (Aws::String &&value)
 
ScriptWithName (const char *value)
 
const Aws::StringGetVersion () const
 
bool VersionHasBeenSet () const
 
void SetVersion (const Aws::String &value)
 
void SetVersion (Aws::String &&value)
 
void SetVersion (const char *value)
 
ScriptWithVersion (const Aws::String &value)
 
ScriptWithVersion (Aws::String &&value)
 
ScriptWithVersion (const char *value)
 
long long GetSizeOnDisk () const
 
bool SizeOnDiskHasBeenSet () const
 
void SetSizeOnDisk (long long value)
 
ScriptWithSizeOnDisk (long long value)
 
const Aws::Utils::DateTimeGetCreationTime () const
 
bool CreationTimeHasBeenSet () const
 
void SetCreationTime (const Aws::Utils::DateTime &value)
 
void SetCreationTime (Aws::Utils::DateTime &&value)
 
ScriptWithCreationTime (const Aws::Utils::DateTime &value)
 
ScriptWithCreationTime (Aws::Utils::DateTime &&value)
 
const S3LocationGetStorageLocation () const
 
bool StorageLocationHasBeenSet () const
 
void SetStorageLocation (const S3Location &value)
 
void SetStorageLocation (S3Location &&value)
 
ScriptWithStorageLocation (const S3Location &value)
 
ScriptWithStorageLocation (S3Location &&value)
 

Detailed Description

Properties describing a Realtime script.

Related operations

See Also:

AWS API Reference

Definition at line 47 of file Script.h.

Constructor & Destructor Documentation

◆ Script() [1/2]

Aws::GameLift::Model::Script::Script ( )

◆ Script() [2/2]

Aws::GameLift::Model::Script::Script ( Aws::Utils::Json::JsonView  jsonValue)

Member Function Documentation

◆ CreationTimeHasBeenSet()

bool Aws::GameLift::Model::Script::CreationTimeHasBeenSet ( ) const
inline

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Definition at line 230 of file Script.h.

◆ GetCreationTime()

const Aws::Utils::DateTime& Aws::GameLift::Model::Script::GetCreationTime ( ) const
inline

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Definition at line 224 of file Script.h.

◆ GetName()

const Aws::String& Aws::GameLift::Model::Script::GetName ( ) const
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 101 of file Script.h.

◆ GetScriptId()

const Aws::String& Aws::GameLift::Model::Script::GetScriptId ( ) const
inline

Unique identifier for a Realtime script

Definition at line 59 of file Script.h.

◆ GetSizeOnDisk()

long long Aws::GameLift::Model::Script::GetSizeOnDisk ( ) const
inline

File size of the uploaded Realtime script, expressed in bytes. When files are uploaded from an S3 location, this value remains at "0".

Definition at line 199 of file Script.h.

◆ GetStorageLocation()

const S3Location& Aws::GameLift::Model::Script::GetStorageLocation ( ) const
inline

Definition at line 258 of file Script.h.

◆ GetVersion()

const Aws::String& Aws::GameLift::Model::Script::GetVersion ( ) const
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 150 of file Script.h.

◆ Jsonize()

Aws::Utils::Json::JsonValue Aws::GameLift::Model::Script::Jsonize ( ) const

◆ NameHasBeenSet()

bool Aws::GameLift::Model::Script::NameHasBeenSet ( ) const
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 107 of file Script.h.

◆ operator=()

Script& Aws::GameLift::Model::Script::operator= ( Aws::Utils::Json::JsonView  jsonValue)

◆ ScriptIdHasBeenSet()

bool Aws::GameLift::Model::Script::ScriptIdHasBeenSet ( ) const
inline

Unique identifier for a Realtime script

Definition at line 64 of file Script.h.

◆ SetCreationTime() [1/2]

void Aws::GameLift::Model::Script::SetCreationTime ( const Aws::Utils::DateTime value)
inline

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Definition at line 236 of file Script.h.

◆ SetCreationTime() [2/2]

void Aws::GameLift::Model::Script::SetCreationTime ( Aws::Utils::DateTime &&  value)
inline

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Definition at line 242 of file Script.h.

◆ SetName() [1/3]

void Aws::GameLift::Model::Script::SetName ( const Aws::String value)
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 113 of file Script.h.

◆ SetName() [2/3]

void Aws::GameLift::Model::Script::SetName ( Aws::String &&  value)
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 119 of file Script.h.

◆ SetName() [3/3]

void Aws::GameLift::Model::Script::SetName ( const char *  value)
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 125 of file Script.h.

◆ SetScriptId() [1/3]

void Aws::GameLift::Model::Script::SetScriptId ( const Aws::String value)
inline

Unique identifier for a Realtime script

Definition at line 69 of file Script.h.

◆ SetScriptId() [2/3]

void Aws::GameLift::Model::Script::SetScriptId ( Aws::String &&  value)
inline

Unique identifier for a Realtime script

Definition at line 74 of file Script.h.

◆ SetScriptId() [3/3]

void Aws::GameLift::Model::Script::SetScriptId ( const char *  value)
inline

Unique identifier for a Realtime script

Definition at line 79 of file Script.h.

◆ SetSizeOnDisk()

void Aws::GameLift::Model::Script::SetSizeOnDisk ( long long  value)
inline

File size of the uploaded Realtime script, expressed in bytes. When files are uploaded from an S3 location, this value remains at "0".

Definition at line 211 of file Script.h.

◆ SetStorageLocation() [1/2]

void Aws::GameLift::Model::Script::SetStorageLocation ( const S3Location value)
inline

Definition at line 264 of file Script.h.

◆ SetStorageLocation() [2/2]

void Aws::GameLift::Model::Script::SetStorageLocation ( S3Location &&  value)
inline

Definition at line 267 of file Script.h.

◆ SetVersion() [1/3]

void Aws::GameLift::Model::Script::SetVersion ( const Aws::String value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 162 of file Script.h.

◆ SetVersion() [2/3]

void Aws::GameLift::Model::Script::SetVersion ( Aws::String &&  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 168 of file Script.h.

◆ SetVersion() [3/3]

void Aws::GameLift::Model::Script::SetVersion ( const char *  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 174 of file Script.h.

◆ SizeOnDiskHasBeenSet()

bool Aws::GameLift::Model::Script::SizeOnDiskHasBeenSet ( ) const
inline

File size of the uploaded Realtime script, expressed in bytes. When files are uploaded from an S3 location, this value remains at "0".

Definition at line 205 of file Script.h.

◆ StorageLocationHasBeenSet()

bool Aws::GameLift::Model::Script::StorageLocationHasBeenSet ( ) const
inline

Definition at line 261 of file Script.h.

◆ VersionHasBeenSet()

bool Aws::GameLift::Model::Script::VersionHasBeenSet ( ) const
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 156 of file Script.h.

◆ WithCreationTime() [1/2]

Script& Aws::GameLift::Model::Script::WithCreationTime ( const Aws::Utils::DateTime value)
inline

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Definition at line 248 of file Script.h.

◆ WithCreationTime() [2/2]

Script& Aws::GameLift::Model::Script::WithCreationTime ( Aws::Utils::DateTime &&  value)
inline

Time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057").

Definition at line 254 of file Script.h.

◆ WithName() [1/3]

Script& Aws::GameLift::Model::Script::WithName ( const Aws::String value)
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 131 of file Script.h.

◆ WithName() [2/3]

Script& Aws::GameLift::Model::Script::WithName ( Aws::String &&  value)
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 137 of file Script.h.

◆ WithName() [3/3]

Script& Aws::GameLift::Model::Script::WithName ( const char *  value)
inline

Descriptive label that is associated with a script. Script names do not need to be unique.

Definition at line 143 of file Script.h.

◆ WithScriptId() [1/3]

Script& Aws::GameLift::Model::Script::WithScriptId ( const Aws::String value)
inline

Unique identifier for a Realtime script

Definition at line 84 of file Script.h.

◆ WithScriptId() [2/3]

Script& Aws::GameLift::Model::Script::WithScriptId ( Aws::String &&  value)
inline

Unique identifier for a Realtime script

Definition at line 89 of file Script.h.

◆ WithScriptId() [3/3]

Script& Aws::GameLift::Model::Script::WithScriptId ( const char *  value)
inline

Unique identifier for a Realtime script

Definition at line 94 of file Script.h.

◆ WithSizeOnDisk()

Script& Aws::GameLift::Model::Script::WithSizeOnDisk ( long long  value)
inline

File size of the uploaded Realtime script, expressed in bytes. When files are uploaded from an S3 location, this value remains at "0".

Definition at line 217 of file Script.h.

◆ WithStorageLocation() [1/2]

Script& Aws::GameLift::Model::Script::WithStorageLocation ( const S3Location value)
inline

Definition at line 270 of file Script.h.

◆ WithStorageLocation() [2/2]

Script& Aws::GameLift::Model::Script::WithStorageLocation ( S3Location &&  value)
inline

Definition at line 273 of file Script.h.

◆ WithVersion() [1/3]

Script& Aws::GameLift::Model::Script::WithVersion ( const Aws::String value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 180 of file Script.h.

◆ WithVersion() [2/3]

Script& Aws::GameLift::Model::Script::WithVersion ( Aws::String &&  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 186 of file Script.h.

◆ WithVersion() [3/3]

Script& Aws::GameLift::Model::Script::WithVersion ( const char *  value)
inline

Version that is associated with a build or script. Version strings do not need to be unique.

Definition at line 192 of file Script.h.


The documentation for this class was generated from the following file: