AWS SDK for C++  1.8.157
AWS SDK for C++
Aws::GameLift::Model::MatchmakingTicket Member List

This is the complete list of members for Aws::GameLift::Model::MatchmakingTicket, including all inherited members.

AddPlayers(const Player &value)Aws::GameLift::Model::MatchmakingTicketinline
AddPlayers(Player &&value)Aws::GameLift::Model::MatchmakingTicketinline
ConfigurationArnHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
ConfigurationNameHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
EndTimeHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
EstimatedWaitTimeHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
GameSessionConnectionInfoHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
GetConfigurationArn() constAws::GameLift::Model::MatchmakingTicketinline
GetConfigurationName() constAws::GameLift::Model::MatchmakingTicketinline
GetEndTime() constAws::GameLift::Model::MatchmakingTicketinline
GetEstimatedWaitTime() constAws::GameLift::Model::MatchmakingTicketinline
GetGameSessionConnectionInfo() constAws::GameLift::Model::MatchmakingTicketinline
GetPlayers() constAws::GameLift::Model::MatchmakingTicketinline
GetStartTime() constAws::GameLift::Model::MatchmakingTicketinline
GetStatus() constAws::GameLift::Model::MatchmakingTicketinline
GetStatusMessage() constAws::GameLift::Model::MatchmakingTicketinline
GetStatusReason() constAws::GameLift::Model::MatchmakingTicketinline
GetTicketId() constAws::GameLift::Model::MatchmakingTicketinline
Jsonize() constAws::GameLift::Model::MatchmakingTicket
MatchmakingTicket()Aws::GameLift::Model::MatchmakingTicket
MatchmakingTicket(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::MatchmakingTicket
operator=(Aws::Utils::Json::JsonView jsonValue)Aws::GameLift::Model::MatchmakingTicket
PlayersHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
SetConfigurationArn(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
SetConfigurationArn(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetConfigurationArn(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
SetConfigurationName(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
SetConfigurationName(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetConfigurationName(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
SetEndTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::MatchmakingTicketinline
SetEndTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetEstimatedWaitTime(int value)Aws::GameLift::Model::MatchmakingTicketinline
SetGameSessionConnectionInfo(const GameSessionConnectionInfo &value)Aws::GameLift::Model::MatchmakingTicketinline
SetGameSessionConnectionInfo(GameSessionConnectionInfo &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetPlayers(const Aws::Vector< Player > &value)Aws::GameLift::Model::MatchmakingTicketinline
SetPlayers(Aws::Vector< Player > &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetStartTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::MatchmakingTicketinline
SetStartTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatus(const MatchmakingConfigurationStatus &value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatus(MatchmakingConfigurationStatus &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatusMessage(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatusMessage(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatusMessage(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatusReason(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatusReason(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetStatusReason(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
SetTicketId(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
SetTicketId(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
SetTicketId(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
StartTimeHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
StatusHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
StatusMessageHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
StatusReasonHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
TicketIdHasBeenSet() constAws::GameLift::Model::MatchmakingTicketinline
WithConfigurationArn(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
WithConfigurationArn(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithConfigurationArn(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
WithConfigurationName(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
WithConfigurationName(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithConfigurationName(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
WithEndTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::MatchmakingTicketinline
WithEndTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithEstimatedWaitTime(int value)Aws::GameLift::Model::MatchmakingTicketinline
WithGameSessionConnectionInfo(const GameSessionConnectionInfo &value)Aws::GameLift::Model::MatchmakingTicketinline
WithGameSessionConnectionInfo(GameSessionConnectionInfo &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithPlayers(const Aws::Vector< Player > &value)Aws::GameLift::Model::MatchmakingTicketinline
WithPlayers(Aws::Vector< Player > &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithStartTime(const Aws::Utils::DateTime &value)Aws::GameLift::Model::MatchmakingTicketinline
WithStartTime(Aws::Utils::DateTime &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatus(const MatchmakingConfigurationStatus &value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatus(MatchmakingConfigurationStatus &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatusMessage(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatusMessage(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatusMessage(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatusReason(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatusReason(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithStatusReason(const char *value)Aws::GameLift::Model::MatchmakingTicketinline
WithTicketId(const Aws::String &value)Aws::GameLift::Model::MatchmakingTicketinline
WithTicketId(Aws::String &&value)Aws::GameLift::Model::MatchmakingTicketinline
WithTicketId(const char *value)Aws::GameLift::Model::MatchmakingTicketinline