AWS SDK for C++  1.8.95
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::IpPermission Class Reference

#include <IpPermission.h>

Public Member Functions

 IpPermission ()
 
 IpPermission (Aws::Utils::Json::JsonView jsonValue)
 
IpPermissionoperator= (Aws::Utils::Json::JsonView jsonValue)
 
Aws::Utils::Json::JsonValue Jsonize () const
 
int GetFromPort () const
 
bool FromPortHasBeenSet () const
 
void SetFromPort (int value)
 
IpPermissionWithFromPort (int value)
 
int GetToPort () const
 
bool ToPortHasBeenSet () const
 
void SetToPort (int value)
 
IpPermissionWithToPort (int value)
 
const Aws::StringGetIpRange () const
 
bool IpRangeHasBeenSet () const
 
void SetIpRange (const Aws::String &value)
 
void SetIpRange (Aws::String &&value)
 
void SetIpRange (const char *value)
 
IpPermissionWithIpRange (const Aws::String &value)
 
IpPermissionWithIpRange (Aws::String &&value)
 
IpPermissionWithIpRange (const char *value)
 
const IpProtocolGetProtocol () const
 
bool ProtocolHasBeenSet () const
 
void SetProtocol (const IpProtocol &value)
 
void SetProtocol (IpProtocol &&value)
 
IpPermissionWithProtocol (const IpProtocol &value)
 
IpPermissionWithProtocol (IpProtocol &&value)
 

Detailed Description

A range of IP addresses and port settings that allow inbound traffic to connect to server processes on an Amazon GameLift hosting resource. New game sessions that are started on the fleet are assigned an IP address/port number combination, which must fall into the fleet's allowed ranges. For fleets created with a custom game server, the ranges reflect the server's game session assignments. For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP for use by the Realtime servers.

See Also:

AWS API Reference

Definition at line 39 of file IpPermission.h.

Constructor & Destructor Documentation

◆ IpPermission() [1/2]

Aws::GameLift::Model::IpPermission::IpPermission ( )

◆ IpPermission() [2/2]

Aws::GameLift::Model::IpPermission::IpPermission ( Aws::Utils::Json::JsonView  jsonValue)

Member Function Documentation

◆ FromPortHasBeenSet()

bool Aws::GameLift::Model::IpPermission::FromPortHasBeenSet ( ) const
inline

A starting value for a range of allowed port numbers.

Definition at line 56 of file IpPermission.h.

◆ GetFromPort()

int Aws::GameLift::Model::IpPermission::GetFromPort ( ) const
inline

A starting value for a range of allowed port numbers.

Definition at line 51 of file IpPermission.h.

◆ GetIpRange()

const Aws::String& Aws::GameLift::Model::IpPermission::GetIpRange ( ) const
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 99 of file IpPermission.h.

◆ GetProtocol()

const IpProtocol& Aws::GameLift::Model::IpPermission::GetProtocol ( ) const
inline

The network communication protocol used by the fleet.

Definition at line 154 of file IpPermission.h.

◆ GetToPort()

int Aws::GameLift::Model::IpPermission::GetToPort ( ) const
inline

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

Definition at line 73 of file IpPermission.h.

◆ IpRangeHasBeenSet()

bool Aws::GameLift::Model::IpPermission::IpRangeHasBeenSet ( ) const
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 106 of file IpPermission.h.

◆ Jsonize()

Aws::Utils::Json::JsonValue Aws::GameLift::Model::IpPermission::Jsonize ( ) const

◆ operator=()

IpPermission& Aws::GameLift::Model::IpPermission::operator= ( Aws::Utils::Json::JsonView  jsonValue)

◆ ProtocolHasBeenSet()

bool Aws::GameLift::Model::IpPermission::ProtocolHasBeenSet ( ) const
inline

The network communication protocol used by the fleet.

Definition at line 159 of file IpPermission.h.

◆ SetFromPort()

void Aws::GameLift::Model::IpPermission::SetFromPort ( int  value)
inline

A starting value for a range of allowed port numbers.

Definition at line 61 of file IpPermission.h.

◆ SetIpRange() [1/3]

void Aws::GameLift::Model::IpPermission::SetIpRange ( const Aws::String value)
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 113 of file IpPermission.h.

◆ SetIpRange() [2/3]

void Aws::GameLift::Model::IpPermission::SetIpRange ( Aws::String &&  value)
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 120 of file IpPermission.h.

◆ SetIpRange() [3/3]

void Aws::GameLift::Model::IpPermission::SetIpRange ( const char *  value)
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 127 of file IpPermission.h.

◆ SetProtocol() [1/2]

void Aws::GameLift::Model::IpPermission::SetProtocol ( const IpProtocol value)
inline

The network communication protocol used by the fleet.

Definition at line 164 of file IpPermission.h.

◆ SetProtocol() [2/2]

void Aws::GameLift::Model::IpPermission::SetProtocol ( IpProtocol &&  value)
inline

The network communication protocol used by the fleet.

Definition at line 169 of file IpPermission.h.

◆ SetToPort()

void Aws::GameLift::Model::IpPermission::SetToPort ( int  value)
inline

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

Definition at line 85 of file IpPermission.h.

◆ ToPortHasBeenSet()

bool Aws::GameLift::Model::IpPermission::ToPortHasBeenSet ( ) const
inline

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

Definition at line 79 of file IpPermission.h.

◆ WithFromPort()

IpPermission& Aws::GameLift::Model::IpPermission::WithFromPort ( int  value)
inline

A starting value for a range of allowed port numbers.

Definition at line 66 of file IpPermission.h.

◆ WithIpRange() [1/3]

IpPermission& Aws::GameLift::Model::IpPermission::WithIpRange ( const Aws::String value)
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 134 of file IpPermission.h.

◆ WithIpRange() [2/3]

IpPermission& Aws::GameLift::Model::IpPermission::WithIpRange ( Aws::String &&  value)
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 141 of file IpPermission.h.

◆ WithIpRange() [3/3]

IpPermission& Aws::GameLift::Model::IpPermission::WithIpRange ( const char *  value)
inline

A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: "<code>000.000.000.000/[subnet mask]</code>" or optionally the shortened version "<code>0.0.0.0/[subnet mask]</code>".

Definition at line 148 of file IpPermission.h.

◆ WithProtocol() [1/2]

IpPermission& Aws::GameLift::Model::IpPermission::WithProtocol ( const IpProtocol value)
inline

The network communication protocol used by the fleet.

Definition at line 174 of file IpPermission.h.

◆ WithProtocol() [2/2]

IpPermission& Aws::GameLift::Model::IpPermission::WithProtocol ( IpProtocol &&  value)
inline

The network communication protocol used by the fleet.

Definition at line 179 of file IpPermission.h.

◆ WithToPort()

IpPermission& Aws::GameLift::Model::IpPermission::WithToPort ( int  value)
inline

An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be higher than FromPort.

Definition at line 91 of file IpPermission.h.


The documentation for this class was generated from the following file: