AWS SDK for C++  1.7.243
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::GameProperty Class Reference

#include <GameProperty.h>

Public Member Functions

 GameProperty ()
 
 GameProperty (Aws::Utils::Json::JsonView jsonValue)
 
GamePropertyoperator= (Aws::Utils::Json::JsonView jsonValue)
 
Aws::Utils::Json::JsonValue Jsonize () const
 
const Aws::StringGetKey () const
 
bool KeyHasBeenSet () const
 
void SetKey (const Aws::String &value)
 
void SetKey (Aws::String &&value)
 
void SetKey (const char *value)
 
GamePropertyWithKey (const Aws::String &value)
 
GamePropertyWithKey (Aws::String &&value)
 
GamePropertyWithKey (const char *value)
 
const Aws::StringGetValue () const
 
bool ValueHasBeenSet () const
 
void SetValue (const Aws::String &value)
 
void SetValue (Aws::String &&value)
 
void SetValue (const char *value)
 
GamePropertyWithValue (const Aws::String &value)
 
GamePropertyWithValue (Aws::String &&value)
 
GamePropertyWithValue (const char *value)
 

Detailed Description

Set of key-value pairs that contain information about a game session. When included in a game session request, these properties communicate details to be used when setting up the new game session, such as to specify a game mode, level, or map. Game properties are passed to the game server process when initiating a new game session; the server process uses the properties as appropriate. For more information, see the Amazon GameLift Developer Guide.

See Also:

AWS API Reference

Definition at line 48 of file GameProperty.h.

Constructor & Destructor Documentation

◆ GameProperty() [1/2]

Aws::GameLift::Model::GameProperty::GameProperty ( )

◆ GameProperty() [2/2]

Aws::GameLift::Model::GameProperty::GameProperty ( Aws::Utils::Json::JsonView  jsonValue)

Member Function Documentation

◆ GetKey()

const Aws::String& Aws::GameLift::Model::GameProperty::GetKey ( ) const
inline

Game property identifier.

Definition at line 60 of file GameProperty.h.

◆ GetValue()

const Aws::String& Aws::GameLift::Model::GameProperty::GetValue ( ) const
inline

Game property value.

Definition at line 101 of file GameProperty.h.

◆ Jsonize()

Aws::Utils::Json::JsonValue Aws::GameLift::Model::GameProperty::Jsonize ( ) const

◆ KeyHasBeenSet()

bool Aws::GameLift::Model::GameProperty::KeyHasBeenSet ( ) const
inline

Game property identifier.

Definition at line 65 of file GameProperty.h.

◆ operator=()

GameProperty& Aws::GameLift::Model::GameProperty::operator= ( Aws::Utils::Json::JsonView  jsonValue)

◆ SetKey() [1/3]

void Aws::GameLift::Model::GameProperty::SetKey ( const Aws::String value)
inline

Game property identifier.

Definition at line 70 of file GameProperty.h.

◆ SetKey() [2/3]

void Aws::GameLift::Model::GameProperty::SetKey ( Aws::String &&  value)
inline

Game property identifier.

Definition at line 75 of file GameProperty.h.

◆ SetKey() [3/3]

void Aws::GameLift::Model::GameProperty::SetKey ( const char *  value)
inline

Game property identifier.

Definition at line 80 of file GameProperty.h.

◆ SetValue() [1/3]

void Aws::GameLift::Model::GameProperty::SetValue ( const Aws::String value)
inline

Game property value.

Definition at line 111 of file GameProperty.h.

◆ SetValue() [2/3]

void Aws::GameLift::Model::GameProperty::SetValue ( Aws::String &&  value)
inline

Game property value.

Definition at line 116 of file GameProperty.h.

◆ SetValue() [3/3]

void Aws::GameLift::Model::GameProperty::SetValue ( const char *  value)
inline

Game property value.

Definition at line 121 of file GameProperty.h.

◆ ValueHasBeenSet()

bool Aws::GameLift::Model::GameProperty::ValueHasBeenSet ( ) const
inline

Game property value.

Definition at line 106 of file GameProperty.h.

◆ WithKey() [1/3]

GameProperty& Aws::GameLift::Model::GameProperty::WithKey ( const Aws::String value)
inline

Game property identifier.

Definition at line 85 of file GameProperty.h.

◆ WithKey() [2/3]

GameProperty& Aws::GameLift::Model::GameProperty::WithKey ( Aws::String &&  value)
inline

Game property identifier.

Definition at line 90 of file GameProperty.h.

◆ WithKey() [3/3]

GameProperty& Aws::GameLift::Model::GameProperty::WithKey ( const char *  value)
inline

Game property identifier.

Definition at line 95 of file GameProperty.h.

◆ WithValue() [1/3]

GameProperty& Aws::GameLift::Model::GameProperty::WithValue ( const Aws::String value)
inline

Game property value.

Definition at line 126 of file GameProperty.h.

◆ WithValue() [2/3]

GameProperty& Aws::GameLift::Model::GameProperty::WithValue ( Aws::String &&  value)
inline

Game property value.

Definition at line 131 of file GameProperty.h.

◆ WithValue() [3/3]

GameProperty& Aws::GameLift::Model::GameProperty::WithValue ( const char *  value)
inline

Game property value.

Definition at line 136 of file GameProperty.h.


The documentation for this class was generated from the following file: