AWS SDK for C++  1.8.7
AWS SDK for C++
Aws::GameLift::Model::DescribePlayerSessionsRequest Member List

This is the complete list of members for Aws::GameLift::Model::DescribePlayerSessionsRequest, including all inherited members.

AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
DescribePlayerSessionsRequest()Aws::GameLift::Model::DescribePlayerSessionsRequest
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
GameSessionIdHasBeenSet() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetGameSessionId() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetLimit() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetNextToken() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetPlayerId() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetPlayerSessionId() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetPlayerSessionStatusFilter() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::DescribePlayerSessionsRequestvirtual
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::DescribePlayerSessionsRequestinlinevirtual
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
LimitHasBeenSet() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
NextTokenHasBeenSet() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
PlayerIdHasBeenSet() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
PlayerSessionIdHasBeenSet() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
PlayerSessionStatusFilterHasBeenSet() constAws::GameLift::Model::DescribePlayerSessionsRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
SerializePayload() const overrideAws::GameLift::Model::DescribePlayerSessionsRequestvirtual
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetGameSessionId(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetGameSessionId(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetGameSessionId(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetLimit(int value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetNextToken(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetNextToken(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetNextToken(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerId(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerId(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerId(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerSessionId(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerSessionId(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerSessionId(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerSessionStatusFilter(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerSessionStatusFilter(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetPlayerSessionStatusFilter(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
WithGameSessionId(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithGameSessionId(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithGameSessionId(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithLimit(int value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithNextToken(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithNextToken(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithNextToken(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerId(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerId(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerId(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerSessionId(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerSessionId(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerSessionId(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerSessionStatusFilter(const Aws::String &value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerSessionStatusFilter(Aws::String &&value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
WithPlayerSessionStatusFilter(const char *value)Aws::GameLift::Model::DescribePlayerSessionsRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual