AWS SDK for C++  1.8.7
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::DescribeGameServerRequest Class Reference

#include <DescribeGameServerRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::DescribeGameServerRequest:

Public Member Functions

 DescribeGameServerRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetGameServerGroupName () const
 
bool GameServerGroupNameHasBeenSet () const
 
void SetGameServerGroupName (const Aws::String &value)
 
void SetGameServerGroupName (Aws::String &&value)
 
void SetGameServerGroupName (const char *value)
 
DescribeGameServerRequestWithGameServerGroupName (const Aws::String &value)
 
DescribeGameServerRequestWithGameServerGroupName (Aws::String &&value)
 
DescribeGameServerRequestWithGameServerGroupName (const char *value)
 
const Aws::StringGetGameServerId () const
 
bool GameServerIdHasBeenSet () const
 
void SetGameServerId (const Aws::String &value)
 
void SetGameServerId (Aws::String &&value)
 
void SetGameServerId (const char *value)
 
DescribeGameServerRequestWithGameServerId (const Aws::String &value)
 
DescribeGameServerRequestWithGameServerId (Aws::String &&value)
 
DescribeGameServerRequestWithGameServerId (const char *value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Definition at line 21 of file DescribeGameServerRequest.h.

Constructor & Destructor Documentation

◆ DescribeGameServerRequest()

Aws::GameLift::Model::DescribeGameServerRequest::DescribeGameServerRequest ( )

Member Function Documentation

◆ GameServerGroupNameHasBeenSet()

bool Aws::GameLift::Model::DescribeGameServerRequest::GameServerGroupNameHasBeenSet ( ) const
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 47 of file DescribeGameServerRequest.h.

◆ GameServerIdHasBeenSet()

bool Aws::GameLift::Model::DescribeGameServerRequest::GameServerIdHasBeenSet ( ) const
inline

The identifier for the game server to be retrieved.

Definition at line 94 of file DescribeGameServerRequest.h.

◆ GetGameServerGroupName()

const Aws::String& Aws::GameLift::Model::DescribeGameServerRequest::GetGameServerGroupName ( ) const
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 41 of file DescribeGameServerRequest.h.

◆ GetGameServerId()

const Aws::String& Aws::GameLift::Model::DescribeGameServerRequest::GetGameServerId ( ) const
inline

The identifier for the game server to be retrieved.

Definition at line 89 of file DescribeGameServerRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::DescribeGameServerRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::DescribeGameServerRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 30 of file DescribeGameServerRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::DescribeGameServerRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetGameServerGroupName() [1/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerGroupName ( const Aws::String value)
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 53 of file DescribeGameServerRequest.h.

◆ SetGameServerGroupName() [2/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerGroupName ( Aws::String &&  value)
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 59 of file DescribeGameServerRequest.h.

◆ SetGameServerGroupName() [3/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerGroupName ( const char *  value)
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 65 of file DescribeGameServerRequest.h.

◆ SetGameServerId() [1/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerId ( const Aws::String value)
inline

The identifier for the game server to be retrieved.

Definition at line 99 of file DescribeGameServerRequest.h.

◆ SetGameServerId() [2/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerId ( Aws::String &&  value)
inline

The identifier for the game server to be retrieved.

Definition at line 104 of file DescribeGameServerRequest.h.

◆ SetGameServerId() [3/3]

void Aws::GameLift::Model::DescribeGameServerRequest::SetGameServerId ( const char *  value)
inline

The identifier for the game server to be retrieved.

Definition at line 109 of file DescribeGameServerRequest.h.

◆ WithGameServerGroupName() [1/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerGroupName ( const Aws::String value)
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 71 of file DescribeGameServerRequest.h.

◆ WithGameServerGroupName() [2/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerGroupName ( Aws::String &&  value)
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 77 of file DescribeGameServerRequest.h.

◆ WithGameServerGroupName() [3/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerGroupName ( const char *  value)
inline

An identifier for the game server group where the game server is running. Use either the GameServerGroup name or ARN value.

Definition at line 83 of file DescribeGameServerRequest.h.

◆ WithGameServerId() [1/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerId ( const Aws::String value)
inline

The identifier for the game server to be retrieved.

Definition at line 114 of file DescribeGameServerRequest.h.

◆ WithGameServerId() [2/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerId ( Aws::String &&  value)
inline

The identifier for the game server to be retrieved.

Definition at line 119 of file DescribeGameServerRequest.h.

◆ WithGameServerId() [3/3]

DescribeGameServerRequest& Aws::GameLift::Model::DescribeGameServerRequest::WithGameServerId ( const char *  value)
inline

The identifier for the game server to be retrieved.

Definition at line 124 of file DescribeGameServerRequest.h.


The documentation for this class was generated from the following file: