AWS SDK for C++  1.7.345
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::CreateMatchmakingRuleSetRequest Class Reference

#include <CreateMatchmakingRuleSetRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::CreateMatchmakingRuleSetRequest:

Public Member Functions

 CreateMatchmakingRuleSetRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetName () const
 
bool NameHasBeenSet () const
 
void SetName (const Aws::String &value)
 
void SetName (Aws::String &&value)
 
void SetName (const char *value)
 
CreateMatchmakingRuleSetRequestWithName (const Aws::String &value)
 
CreateMatchmakingRuleSetRequestWithName (Aws::String &&value)
 
CreateMatchmakingRuleSetRequestWithName (const char *value)
 
const Aws::StringGetRuleSetBody () const
 
bool RuleSetBodyHasBeenSet () const
 
void SetRuleSetBody (const Aws::String &value)
 
void SetRuleSetBody (Aws::String &&value)
 
void SetRuleSetBody (const char *value)
 
CreateMatchmakingRuleSetRequestWithRuleSetBody (const Aws::String &value)
 
CreateMatchmakingRuleSetRequestWithRuleSetBody (Aws::String &&value)
 
CreateMatchmakingRuleSetRequestWithRuleSetBody (const char *value)
 
const Aws::Vector< Tag > & GetTags () const
 
bool TagsHasBeenSet () const
 
void SetTags (const Aws::Vector< Tag > &value)
 
void SetTags (Aws::Vector< Tag > &&value)
 
CreateMatchmakingRuleSetRequestWithTags (const Aws::Vector< Tag > &value)
 
CreateMatchmakingRuleSetRequestWithTags (Aws::Vector< Tag > &&value)
 
CreateMatchmakingRuleSetRequestAddTags (const Tag &value)
 
CreateMatchmakingRuleSetRequestAddTags (Tag &&value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Represents the input for a request action.

See Also:

AWS API Reference

Definition at line 36 of file CreateMatchmakingRuleSetRequest.h.

Constructor & Destructor Documentation

◆ CreateMatchmakingRuleSetRequest()

Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::CreateMatchmakingRuleSetRequest ( )

Member Function Documentation

◆ AddTags() [1/2]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::AddTags ( const Tag value)
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 247 of file CreateMatchmakingRuleSetRequest.h.

◆ AddTags() [2/2]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::AddTags ( Tag &&  value)
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 260 of file CreateMatchmakingRuleSetRequest.h.

◆ GetName()

const Aws::String& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::GetName ( ) const
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 57 of file CreateMatchmakingRuleSetRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetRuleSetBody()

const Aws::String& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::GetRuleSetBody ( ) const
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 113 of file CreateMatchmakingRuleSetRequest.h.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 45 of file CreateMatchmakingRuleSetRequest.h.

◆ GetTags()

const Aws::Vector<Tag>& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::GetTags ( ) const
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 169 of file CreateMatchmakingRuleSetRequest.h.

◆ NameHasBeenSet()

bool Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::NameHasBeenSet ( ) const
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 64 of file CreateMatchmakingRuleSetRequest.h.

◆ RuleSetBodyHasBeenSet()

bool Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::RuleSetBodyHasBeenSet ( ) const
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 119 of file CreateMatchmakingRuleSetRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetName() [1/3]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetName ( const Aws::String value)
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 71 of file CreateMatchmakingRuleSetRequest.h.

◆ SetName() [2/3]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetName ( Aws::String &&  value)
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 78 of file CreateMatchmakingRuleSetRequest.h.

◆ SetName() [3/3]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetName ( const char *  value)
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 85 of file CreateMatchmakingRuleSetRequest.h.

◆ SetRuleSetBody() [1/3]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetRuleSetBody ( const Aws::String value)
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 125 of file CreateMatchmakingRuleSetRequest.h.

◆ SetRuleSetBody() [2/3]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetRuleSetBody ( Aws::String &&  value)
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 131 of file CreateMatchmakingRuleSetRequest.h.

◆ SetRuleSetBody() [3/3]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetRuleSetBody ( const char *  value)
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 137 of file CreateMatchmakingRuleSetRequest.h.

◆ SetTags() [1/2]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetTags ( const Aws::Vector< Tag > &  value)
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 195 of file CreateMatchmakingRuleSetRequest.h.

◆ SetTags() [2/2]

void Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::SetTags ( Aws::Vector< Tag > &&  value)
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 208 of file CreateMatchmakingRuleSetRequest.h.

◆ TagsHasBeenSet()

bool Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::TagsHasBeenSet ( ) const
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 182 of file CreateMatchmakingRuleSetRequest.h.

◆ WithName() [1/3]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithName ( const Aws::String value)
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 92 of file CreateMatchmakingRuleSetRequest.h.

◆ WithName() [2/3]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithName ( Aws::String &&  value)
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 99 of file CreateMatchmakingRuleSetRequest.h.

◆ WithName() [3/3]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithName ( const char *  value)
inline

A unique identifier for a matchmaking rule set. A matchmaking configuration identifies the rule set it uses by this name value. Note that the rule set name is different from the optional name field in the rule set body.

Definition at line 106 of file CreateMatchmakingRuleSetRequest.h.

◆ WithRuleSetBody() [1/3]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithRuleSetBody ( const Aws::String value)
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 143 of file CreateMatchmakingRuleSetRequest.h.

◆ WithRuleSetBody() [2/3]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithRuleSetBody ( Aws::String &&  value)
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 149 of file CreateMatchmakingRuleSetRequest.h.

◆ WithRuleSetBody() [3/3]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithRuleSetBody ( const char *  value)
inline

A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.

Definition at line 155 of file CreateMatchmakingRuleSetRequest.h.

◆ WithTags() [1/2]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithTags ( const Aws::Vector< Tag > &  value)
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 221 of file CreateMatchmakingRuleSetRequest.h.

◆ WithTags() [2/2]

CreateMatchmakingRuleSetRequest& Aws::GameLift::Model::CreateMatchmakingRuleSetRequest::WithTags ( Aws::Vector< Tag > &&  value)
inline

A list of labels to assign to the new matchmaking rule set resource. Tags are developer-defined key-value pairs. Tagging AWS resources are useful for resource management, access management and cost allocation. For more information, see Tagging AWS Resources in the AWS General Reference. Once the resource is created, you can use TagResource, UntagResource, and ListTagsForResource to add, remove, and view tags. The maximum tag limit may be lower than stated. See the AWS General Reference for actual tagging limits.

Definition at line 234 of file CreateMatchmakingRuleSetRequest.h.


The documentation for this class was generated from the following file: