#include <CreateGameServerGroupResult.h>
◆ CreateGameServerGroupResult() [1/2]
Aws::GameLift::Model::CreateGameServerGroupResult::CreateGameServerGroupResult |
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◆ CreateGameServerGroupResult() [2/2]
◆ GetGameServerGroup()
const GameServerGroup& Aws::GameLift::Model::CreateGameServerGroupResult::GetGameServerGroup |
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The newly created game server group object, including the new ARN value for the GameLift FleetIQ game server group and the object's status. The EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE
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Definition at line 42 of file CreateGameServerGroupResult.h.
◆ operator=()
◆ SetGameServerGroup() [1/2]
void Aws::GameLift::Model::CreateGameServerGroupResult::SetGameServerGroup |
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const GameServerGroup & |
value | ) |
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The newly created game server group object, including the new ARN value for the GameLift FleetIQ game server group and the object's status. The EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE
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Definition at line 51 of file CreateGameServerGroupResult.h.
◆ SetGameServerGroup() [2/2]
void Aws::GameLift::Model::CreateGameServerGroupResult::SetGameServerGroup |
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GameServerGroup && |
value | ) |
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The newly created game server group object, including the new ARN value for the GameLift FleetIQ game server group and the object's status. The EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE
.
Definition at line 60 of file CreateGameServerGroupResult.h.
◆ WithGameServerGroup() [1/2]
The newly created game server group object, including the new ARN value for the GameLift FleetIQ game server group and the object's status. The EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE
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Definition at line 69 of file CreateGameServerGroupResult.h.
◆ WithGameServerGroup() [2/2]
The newly created game server group object, including the new ARN value for the GameLift FleetIQ game server group and the object's status. The EC2 Auto Scaling group ARN is initially null, since the group has not yet been created. This value is added once the game server group status reaches ACTIVE
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Definition at line 78 of file CreateGameServerGroupResult.h.
The documentation for this class was generated from the following file: