AWS SDK for C++  1.8.3
AWS SDK for C++
Aws::GameLift::Model::CreateFleetRequest Member List

This is the complete list of members for Aws::GameLift::Model::CreateFleetRequest, including all inherited members.

AddEC2InboundPermissions(const IpPermission &value)Aws::GameLift::Model::CreateFleetRequestinline
AddEC2InboundPermissions(IpPermission &&value)Aws::GameLift::Model::CreateFleetRequestinline
AddLogPaths(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
AddLogPaths(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
AddLogPaths(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
AddMetricGroups(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
AddMetricGroups(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
AddMetricGroups(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
AddParametersToRequest(Aws::Http::HttpRequest &httpRequest) constAws::GameLift::GameLiftRequestinline
AddQueryStringParameters(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
AddTags(const Tag &value)Aws::GameLift::Model::CreateFleetRequestinline
AddTags(Tag &&value)Aws::GameLift::Model::CreateFleetRequestinline
AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinline
AmazonWebServiceRequest()Aws::AmazonWebServiceRequest
BuildIdHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
CertificateConfigurationHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
CreateFleetRequest()Aws::GameLift::Model::CreateFleetRequest
DescriptionHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
DumpBodyToUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlineprotectedvirtual
EC2InboundPermissionsHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
EC2InstanceTypeHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
FleetTypeHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
GetBody() const overrideAws::AmazonSerializableWebServiceRequestvirtual
GetBuildId() constAws::GameLift::Model::CreateFleetRequestinline
GetCertificateConfiguration() constAws::GameLift::Model::CreateFleetRequestinline
GetContinueRequestHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataReceivedEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDataSentEventHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetDescription() constAws::GameLift::Model::CreateFleetRequestinline
GetEC2InboundPermissions() constAws::GameLift::Model::CreateFleetRequestinline
GetEC2InstanceType() constAws::GameLift::Model::CreateFleetRequestinline
GetFleetType() constAws::GameLift::Model::CreateFleetRequestinline
GetHeaders() const overrideAws::GameLift::GameLiftRequestinlinevirtual
GetInstanceRoleArn() constAws::GameLift::Model::CreateFleetRequestinline
GetLogPaths() constAws::GameLift::Model::CreateFleetRequestinline
GetMetricGroups() constAws::GameLift::Model::CreateFleetRequestinline
GetName() constAws::GameLift::Model::CreateFleetRequestinline
GetNewGameSessionProtectionPolicy() constAws::GameLift::Model::CreateFleetRequestinline
GetPeerVpcAwsAccountId() constAws::GameLift::Model::CreateFleetRequestinline
GetPeerVpcId() constAws::GameLift::Model::CreateFleetRequestinline
GetRequestRetryHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSignedHandler() constAws::AmazonWebServiceRequestinlinevirtual
GetRequestSpecificHeaders() const overrideAws::GameLift::Model::CreateFleetRequestvirtual
GetResourceCreationLimitPolicy() constAws::GameLift::Model::CreateFleetRequestinline
GetResponseStreamFactory() constAws::AmazonWebServiceRequestinline
GetRuntimeConfiguration() constAws::GameLift::Model::CreateFleetRequestinline
GetScriptId() constAws::GameLift::Model::CreateFleetRequestinline
GetServerLaunchParameters() constAws::GameLift::Model::CreateFleetRequestinline
GetServerLaunchPath() constAws::GameLift::Model::CreateFleetRequestinline
GetServiceRequestName() const overrideAws::GameLift::Model::CreateFleetRequestinlinevirtual
GetTags() constAws::GameLift::Model::CreateFleetRequestinline
InstanceRoleArnHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
IsChunked() constAws::AmazonWebServiceRequestinlinevirtual
IsEventStreamRequest() constAws::AmazonWebServiceRequestinlinevirtual
IsStreaming() constAws::AmazonWebServiceRequestinlinevirtual
LogPathsHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
MetricGroupsHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
NameHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
NewGameSessionProtectionPolicyHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
PeerVpcAwsAccountIdHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
PeerVpcIdHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
PutToPresignedUrl(Aws::Http::URI &uri) constAws::AmazonWebServiceRequestinlinevirtual
ResourceCreationLimitPolicyHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
RuntimeConfigurationHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
ScriptIdHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
SerializePayload() const overrideAws::GameLift::Model::CreateFleetRequestvirtual
ServerLaunchParametersHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
ServerLaunchPathHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
SetBuildId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetBuildId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetBuildId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetCertificateConfiguration(const CertificateConfiguration &value)Aws::GameLift::Model::CreateFleetRequestinline
SetCertificateConfiguration(CertificateConfiguration &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetContinueRequestHandler(const Aws::Http::ContinueRequestHandler &continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetContinueRequestHandler(Aws::Http::ContinueRequestHandler &&continueRequestHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataReceivedEventHandler(Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(const Aws::Http::DataSentEventHandler &dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDataSentEventHandler(Aws::Http::DataSentEventHandler &&dataSentEventHandler)Aws::AmazonWebServiceRequestinlinevirtual
SetDescription(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetDescription(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetDescription(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetEC2InboundPermissions(const Aws::Vector< IpPermission > &value)Aws::GameLift::Model::CreateFleetRequestinline
SetEC2InboundPermissions(Aws::Vector< IpPermission > &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetEC2InstanceType(const EC2InstanceType &value)Aws::GameLift::Model::CreateFleetRequestinline
SetEC2InstanceType(EC2InstanceType &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetFleetType(const FleetType &value)Aws::GameLift::Model::CreateFleetRequestinline
SetFleetType(FleetType &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetInstanceRoleArn(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetInstanceRoleArn(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetInstanceRoleArn(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetLogPaths(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::CreateFleetRequestinline
SetLogPaths(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetMetricGroups(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::CreateFleetRequestinline
SetMetricGroups(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetName(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetName(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetName(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetNewGameSessionProtectionPolicy(const ProtectionPolicy &value)Aws::GameLift::Model::CreateFleetRequestinline
SetNewGameSessionProtectionPolicy(ProtectionPolicy &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetPeerVpcAwsAccountId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetPeerVpcAwsAccountId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetPeerVpcAwsAccountId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetPeerVpcId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetPeerVpcId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetPeerVpcId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetRequestRetryHandler(const RequestRetryHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestRetryHandler(RequestRetryHandler &&handler)Aws::AmazonWebServiceRequestinlinevirtual
SetRequestSignedHandler(const RequestSignedHandler &handler)Aws::AmazonWebServiceRequestinlinevirtual
SetResourceCreationLimitPolicy(const ResourceCreationLimitPolicy &value)Aws::GameLift::Model::CreateFleetRequestinline
SetResourceCreationLimitPolicy(ResourceCreationLimitPolicy &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetResponseStreamFactory(const Aws::IOStreamFactory &factory)Aws::AmazonWebServiceRequestinline
SetRuntimeConfiguration(const RuntimeConfiguration &value)Aws::GameLift::Model::CreateFleetRequestinline
SetRuntimeConfiguration(RuntimeConfiguration &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetScriptId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetScriptId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetScriptId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetServerLaunchParameters(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetServerLaunchParameters(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetServerLaunchParameters(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetServerLaunchPath(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
SetServerLaunchPath(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
SetServerLaunchPath(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
SetTags(const Aws::Vector< Tag > &value)Aws::GameLift::Model::CreateFleetRequestinline
SetTags(Aws::Vector< Tag > &&value)Aws::GameLift::Model::CreateFleetRequestinline
ShouldComputeContentMd5() constAws::AmazonWebServiceRequestinlinevirtual
SignBody() constAws::AmazonWebServiceRequestinlinevirtual
TagsHasBeenSet() constAws::GameLift::Model::CreateFleetRequestinline
WithBuildId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithBuildId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithBuildId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithCertificateConfiguration(const CertificateConfiguration &value)Aws::GameLift::Model::CreateFleetRequestinline
WithCertificateConfiguration(CertificateConfiguration &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithDescription(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithDescription(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithDescription(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithEC2InboundPermissions(const Aws::Vector< IpPermission > &value)Aws::GameLift::Model::CreateFleetRequestinline
WithEC2InboundPermissions(Aws::Vector< IpPermission > &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithEC2InstanceType(const EC2InstanceType &value)Aws::GameLift::Model::CreateFleetRequestinline
WithEC2InstanceType(EC2InstanceType &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithFleetType(const FleetType &value)Aws::GameLift::Model::CreateFleetRequestinline
WithFleetType(FleetType &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithInstanceRoleArn(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithInstanceRoleArn(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithInstanceRoleArn(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithLogPaths(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::CreateFleetRequestinline
WithLogPaths(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithMetricGroups(const Aws::Vector< Aws::String > &value)Aws::GameLift::Model::CreateFleetRequestinline
WithMetricGroups(Aws::Vector< Aws::String > &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithName(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithName(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithName(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithNewGameSessionProtectionPolicy(const ProtectionPolicy &value)Aws::GameLift::Model::CreateFleetRequestinline
WithNewGameSessionProtectionPolicy(ProtectionPolicy &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithPeerVpcAwsAccountId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithPeerVpcAwsAccountId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithPeerVpcAwsAccountId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithPeerVpcId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithPeerVpcId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithPeerVpcId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithResourceCreationLimitPolicy(const ResourceCreationLimitPolicy &value)Aws::GameLift::Model::CreateFleetRequestinline
WithResourceCreationLimitPolicy(ResourceCreationLimitPolicy &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithRuntimeConfiguration(const RuntimeConfiguration &value)Aws::GameLift::Model::CreateFleetRequestinline
WithRuntimeConfiguration(RuntimeConfiguration &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithScriptId(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithScriptId(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithScriptId(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithServerLaunchParameters(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithServerLaunchParameters(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithServerLaunchParameters(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithServerLaunchPath(const Aws::String &value)Aws::GameLift::Model::CreateFleetRequestinline
WithServerLaunchPath(Aws::String &&value)Aws::GameLift::Model::CreateFleetRequestinline
WithServerLaunchPath(const char *value)Aws::GameLift::Model::CreateFleetRequestinline
WithTags(const Aws::Vector< Tag > &value)Aws::GameLift::Model::CreateFleetRequestinline
WithTags(Aws::Vector< Tag > &&value)Aws::GameLift::Model::CreateFleetRequestinline
~AmazonSerializableWebServiceRequest()Aws::AmazonSerializableWebServiceRequestinlinevirtual
~AmazonWebServiceRequest()=defaultAws::AmazonWebServiceRequestvirtual
~GameLiftRequest()Aws::GameLift::GameLiftRequestinlinevirtual