AWS SDK for C++
1.8.127
AWS SDK for C++
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#include <CreateBuildResult.h>
Represents the returned data in response to a request operation.
Definition at line 35 of file CreateBuildResult.h.
Aws::GameLift::Model::CreateBuildResult::CreateBuildResult | ( | ) |
Aws::GameLift::Model::CreateBuildResult::CreateBuildResult | ( | const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > & | result | ) |
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The newly created build resource, including a unique build IDs and status.
Definition at line 47 of file CreateBuildResult.h.
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Amazon S3 location for your game build file, including bucket name and key.
Definition at line 119 of file CreateBuildResult.h.
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This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
Definition at line 80 of file CreateBuildResult.h.
CreateBuildResult& Aws::GameLift::Model::CreateBuildResult::operator= | ( | const Aws::AmazonWebServiceResult< Aws::Utils::Json::JsonValue > & | result | ) |
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The newly created build resource, including a unique build IDs and status.
Definition at line 59 of file CreateBuildResult.h.
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The newly created build resource, including a unique build IDs and status.
Definition at line 53 of file CreateBuildResult.h.
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Amazon S3 location for your game build file, including bucket name and key.
Definition at line 125 of file CreateBuildResult.h.
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Amazon S3 location for your game build file, including bucket name and key.
Definition at line 131 of file CreateBuildResult.h.
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This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
Definition at line 96 of file CreateBuildResult.h.
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This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
Definition at line 88 of file CreateBuildResult.h.
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The newly created build resource, including a unique build IDs and status.
Definition at line 71 of file CreateBuildResult.h.
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The newly created build resource, including a unique build IDs and status.
Definition at line 65 of file CreateBuildResult.h.
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Amazon S3 location for your game build file, including bucket name and key.
Definition at line 137 of file CreateBuildResult.h.
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Amazon S3 location for your game build file, including bucket name and key.
Definition at line 143 of file CreateBuildResult.h.
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This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
Definition at line 112 of file CreateBuildResult.h.
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This element is returned only when the operation is called without a storage location. It contains credentials to use when you are uploading a build file to an S3 bucket that is owned by Amazon GameLift. Credentials have a limited life span. To refresh these credentials, call RequestUploadCredentials.
Definition at line 104 of file CreateBuildResult.h.