AWS SDK for C++  1.7.206
AWS SDK for C++
Public Member Functions | List of all members
Aws::GameLift::Model::AcceptMatchRequest Class Reference

#include <AcceptMatchRequest.h>

+ Inheritance diagram for Aws::GameLift::Model::AcceptMatchRequest:

Public Member Functions

 AcceptMatchRequest ()
 
virtual const char * GetServiceRequestName () const override
 
Aws::String SerializePayload () const override
 
Aws::Http::HeaderValueCollection GetRequestSpecificHeaders () const override
 
const Aws::StringGetTicketId () const
 
bool TicketIdHasBeenSet () const
 
void SetTicketId (const Aws::String &value)
 
void SetTicketId (Aws::String &&value)
 
void SetTicketId (const char *value)
 
AcceptMatchRequestWithTicketId (const Aws::String &value)
 
AcceptMatchRequestWithTicketId (Aws::String &&value)
 
AcceptMatchRequestWithTicketId (const char *value)
 
const Aws::Vector< Aws::String > & GetPlayerIds () const
 
bool PlayerIdsHasBeenSet () const
 
void SetPlayerIds (const Aws::Vector< Aws::String > &value)
 
void SetPlayerIds (Aws::Vector< Aws::String > &&value)
 
AcceptMatchRequestWithPlayerIds (const Aws::Vector< Aws::String > &value)
 
AcceptMatchRequestWithPlayerIds (Aws::Vector< Aws::String > &&value)
 
AcceptMatchRequestAddPlayerIds (const Aws::String &value)
 
AcceptMatchRequestAddPlayerIds (Aws::String &&value)
 
AcceptMatchRequestAddPlayerIds (const char *value)
 
const AcceptanceTypeGetAcceptanceType () const
 
bool AcceptanceTypeHasBeenSet () const
 
void SetAcceptanceType (const AcceptanceType &value)
 
void SetAcceptanceType (AcceptanceType &&value)
 
AcceptMatchRequestWithAcceptanceType (const AcceptanceType &value)
 
AcceptMatchRequestWithAcceptanceType (AcceptanceType &&value)
 
- Public Member Functions inherited from Aws::GameLift::GameLiftRequest
virtual ~GameLiftRequest ()
 
void AddParametersToRequest (Aws::Http::HttpRequest &httpRequest) const
 
Aws::Http::HeaderValueCollection GetHeaders () const override
 
- Public Member Functions inherited from Aws::AmazonSerializableWebServiceRequest
 AmazonSerializableWebServiceRequest ()
 
virtual ~AmazonSerializableWebServiceRequest ()
 
std::shared_ptr< Aws::IOStreamGetBody () const override
 
- Public Member Functions inherited from Aws::AmazonWebServiceRequest
 AmazonWebServiceRequest ()
 
virtual ~AmazonWebServiceRequest ()=default
 
virtual void AddQueryStringParameters (Aws::Http::URI &uri) const
 
virtual void PutToPresignedUrl (Aws::Http::URI &uri) const
 
virtual bool IsStreaming () const
 
virtual bool IsEventStreamRequest () const
 
virtual bool SignBody () const
 
virtual bool IsChunked () const
 
virtual void SetRequestSignedHandler (const RequestSignedHandler &handler)
 
virtual const RequestSignedHandlerGetRequestSignedHandler () const
 
const Aws::IOStreamFactoryGetResponseStreamFactory () const
 
void SetResponseStreamFactory (const Aws::IOStreamFactory &factory)
 
virtual void SetDataReceivedEventHandler (const Aws::Http::DataReceivedEventHandler &dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (const Aws::Http::DataSentEventHandler &dataSentEventHandler)
 
virtual void SetContinueRequestHandler (const Aws::Http::ContinueRequestHandler &continueRequestHandler)
 
virtual void SetDataReceivedEventHandler (Aws::Http::DataReceivedEventHandler &&dataReceivedEventHandler)
 
virtual void SetDataSentEventHandler (Aws::Http::DataSentEventHandler &&dataSentEventHandler)
 
virtual void SetContinueRequestHandler (Aws::Http::ContinueRequestHandler &&continueRequestHandler)
 
virtual void SetRequestRetryHandler (const RequestRetryHandler &handler)
 
virtual void SetRequestRetryHandler (RequestRetryHandler &&handler)
 
virtual const Aws::Http::DataReceivedEventHandlerGetDataReceivedEventHandler () const
 
virtual const Aws::Http::DataSentEventHandlerGetDataSentEventHandler () const
 
virtual const Aws::Http::ContinueRequestHandlerGetContinueRequestHandler () const
 
virtual const RequestRetryHandlerGetRequestRetryHandler () const
 
virtual bool ShouldComputeContentMd5 () const
 

Additional Inherited Members

- Protected Member Functions inherited from Aws::AmazonWebServiceRequest
virtual void DumpBodyToUrl (Aws::Http::URI &uri) const
 

Detailed Description

Represents the input for a request action.

See Also:

AWS API Reference

Definition at line 36 of file AcceptMatchRequest.h.

Constructor & Destructor Documentation

◆ AcceptMatchRequest()

Aws::GameLift::Model::AcceptMatchRequest::AcceptMatchRequest ( )

Member Function Documentation

◆ AcceptanceTypeHasBeenSet()

bool Aws::GameLift::Model::AcceptMatchRequest::AcceptanceTypeHasBeenSet ( ) const
inline

Player response to the proposed match.

Definition at line 164 of file AcceptMatchRequest.h.

◆ AddPlayerIds() [1/3]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::AddPlayerIds ( const Aws::String value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 141 of file AcceptMatchRequest.h.

◆ AddPlayerIds() [2/3]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::AddPlayerIds ( Aws::String &&  value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 147 of file AcceptMatchRequest.h.

◆ AddPlayerIds() [3/3]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::AddPlayerIds ( const char *  value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 153 of file AcceptMatchRequest.h.

◆ GetAcceptanceType()

const AcceptanceType& Aws::GameLift::Model::AcceptMatchRequest::GetAcceptanceType ( ) const
inline

Player response to the proposed match.

Definition at line 159 of file AcceptMatchRequest.h.

◆ GetPlayerIds()

const Aws::Vector<Aws::String>& Aws::GameLift::Model::AcceptMatchRequest::GetPlayerIds ( ) const
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 105 of file AcceptMatchRequest.h.

◆ GetRequestSpecificHeaders()

Aws::Http::HeaderValueCollection Aws::GameLift::Model::AcceptMatchRequest::GetRequestSpecificHeaders ( ) const
overridevirtual

Reimplemented from Aws::GameLift::GameLiftRequest.

◆ GetServiceRequestName()

virtual const char* Aws::GameLift::Model::AcceptMatchRequest::GetServiceRequestName ( ) const
inlineoverridevirtual

Implements Aws::AmazonWebServiceRequest.

Definition at line 45 of file AcceptMatchRequest.h.

◆ GetTicketId()

const Aws::String& Aws::GameLift::Model::AcceptMatchRequest::GetTicketId ( ) const
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 56 of file AcceptMatchRequest.h.

◆ PlayerIdsHasBeenSet()

bool Aws::GameLift::Model::AcceptMatchRequest::PlayerIdsHasBeenSet ( ) const
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 111 of file AcceptMatchRequest.h.

◆ SerializePayload()

Aws::String Aws::GameLift::Model::AcceptMatchRequest::SerializePayload ( ) const
overridevirtual

Convert payload into String.

Implements Aws::AmazonSerializableWebServiceRequest.

◆ SetAcceptanceType() [1/2]

void Aws::GameLift::Model::AcceptMatchRequest::SetAcceptanceType ( const AcceptanceType value)
inline

Player response to the proposed match.

Definition at line 169 of file AcceptMatchRequest.h.

◆ SetAcceptanceType() [2/2]

void Aws::GameLift::Model::AcceptMatchRequest::SetAcceptanceType ( AcceptanceType &&  value)
inline

Player response to the proposed match.

Definition at line 174 of file AcceptMatchRequest.h.

◆ SetPlayerIds() [1/2]

void Aws::GameLift::Model::AcceptMatchRequest::SetPlayerIds ( const Aws::Vector< Aws::String > &  value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 117 of file AcceptMatchRequest.h.

◆ SetPlayerIds() [2/2]

void Aws::GameLift::Model::AcceptMatchRequest::SetPlayerIds ( Aws::Vector< Aws::String > &&  value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 123 of file AcceptMatchRequest.h.

◆ SetTicketId() [1/3]

void Aws::GameLift::Model::AcceptMatchRequest::SetTicketId ( const Aws::String value)
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 68 of file AcceptMatchRequest.h.

◆ SetTicketId() [2/3]

void Aws::GameLift::Model::AcceptMatchRequest::SetTicketId ( Aws::String &&  value)
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 74 of file AcceptMatchRequest.h.

◆ SetTicketId() [3/3]

void Aws::GameLift::Model::AcceptMatchRequest::SetTicketId ( const char *  value)
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 80 of file AcceptMatchRequest.h.

◆ TicketIdHasBeenSet()

bool Aws::GameLift::Model::AcceptMatchRequest::TicketIdHasBeenSet ( ) const
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 62 of file AcceptMatchRequest.h.

◆ WithAcceptanceType() [1/2]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithAcceptanceType ( const AcceptanceType value)
inline

Player response to the proposed match.

Definition at line 179 of file AcceptMatchRequest.h.

◆ WithAcceptanceType() [2/2]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithAcceptanceType ( AcceptanceType &&  value)
inline

Player response to the proposed match.

Definition at line 184 of file AcceptMatchRequest.h.

◆ WithPlayerIds() [1/2]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithPlayerIds ( const Aws::Vector< Aws::String > &  value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 129 of file AcceptMatchRequest.h.

◆ WithPlayerIds() [2/2]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithPlayerIds ( Aws::Vector< Aws::String > &&  value)
inline

Unique identifier for a player delivering the response. This parameter can include one or multiple player IDs.

Definition at line 135 of file AcceptMatchRequest.h.

◆ WithTicketId() [1/3]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithTicketId ( const Aws::String value)
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 86 of file AcceptMatchRequest.h.

◆ WithTicketId() [2/3]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithTicketId ( Aws::String &&  value)
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 92 of file AcceptMatchRequest.h.

◆ WithTicketId() [3/3]

AcceptMatchRequest& Aws::GameLift::Model::AcceptMatchRequest::WithTicketId ( const char *  value)
inline

Unique identifier for a matchmaking ticket. The ticket must be in status REQUIRES_ACCEPTANCE; otherwise this request will fail.

Definition at line 98 of file AcceptMatchRequest.h.


The documentation for this class was generated from the following file: