AWS SDK for C++  1.8.56
AWS SDK for C++
UpdateFleetPortSettingsResult.h
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1 
6 #pragma once
9 #include <utility>
10 
11 namespace Aws
12 {
13 template<typename RESULT_TYPE>
14 class AmazonWebServiceResult;
15 
16 namespace Utils
17 {
18 namespace Json
19 {
20  class JsonValue;
21 } // namespace Json
22 } // namespace Utils
23 namespace GameLift
24 {
25 namespace Model
26 {
34  {
35  public:
39 
40 
44  inline const Aws::String& GetFleetId() const{ return m_fleetId; }
45 
49  inline void SetFleetId(const Aws::String& value) { m_fleetId = value; }
50 
54  inline void SetFleetId(Aws::String&& value) { m_fleetId = std::move(value); }
55 
59  inline void SetFleetId(const char* value) { m_fleetId.assign(value); }
60 
64  inline UpdateFleetPortSettingsResult& WithFleetId(const Aws::String& value) { SetFleetId(value); return *this;}
65 
69  inline UpdateFleetPortSettingsResult& WithFleetId(Aws::String&& value) { SetFleetId(std::move(value)); return *this;}
70 
74  inline UpdateFleetPortSettingsResult& WithFleetId(const char* value) { SetFleetId(value); return *this;}
75 
76  private:
77 
78  Aws::String m_fleetId;
79  };
80 
81 } // namespace Model
82 } // namespace GameLift
83 } // namespace Aws
#define AWS_GAMELIFT_API
UpdateFleetPortSettingsResult & WithFleetId(const Aws::String &value)
UpdateFleetPortSettingsResult & WithFleetId(const char *value)
UpdateFleetPortSettingsResult & WithFleetId(Aws::String &&value)
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition: AWSString.h:97