AWS SDK for C++
1.9.1
AWS SDK for C++
aws-cpp-sdk-gamelift
include
aws
gamelift
model
GameServerUtilizationStatus.h
Go to the documentation of this file.
1
6
#pragma once
7
#include <
aws/gamelift/GameLift_EXPORTS.h
>
8
#include <
aws/core/utils/memory/stl/AWSString.h
>
9
10
namespace
Aws
11
{
12
namespace
GameLift
13
{
14
namespace
Model
15
{
16
enum class
GameServerUtilizationStatus
17
{
18
NOT_SET
,
19
AVAILABLE,
20
UTILIZED
21
};
22
23
namespace
GameServerUtilizationStatusMapper
24
{
25
AWS_GAMELIFT_API
GameServerUtilizationStatus
GetGameServerUtilizationStatusForName
(
const
Aws::String
& name);
26
27
AWS_GAMELIFT_API
Aws::String
GetNameForGameServerUtilizationStatus
(
GameServerUtilizationStatus
value);
28
}
// namespace GameServerUtilizationStatusMapper
29
}
// namespace Model
30
}
// namespace GameLift
31
}
// namespace Aws
Aws::GameLift::Model::GameServerUtilizationStatusMapper::GetGameServerUtilizationStatusForName
AWS_GAMELIFT_API GameServerUtilizationStatus GetGameServerUtilizationStatusForName(const Aws::String &name)
AWS_GAMELIFT_API
#define AWS_GAMELIFT_API
Definition:
GameLift_EXPORTS.h:28
Aws::GameLift::Model::GameServerUtilizationStatus
GameServerUtilizationStatus
Definition:
GameServerUtilizationStatus.h:17
Aws::GameLift::Model::GameServerUtilizationStatus::NOT_SET
@ NOT_SET
GameLift_EXPORTS.h
Aws::GameLift::Model::GameServerUtilizationStatusMapper::GetNameForGameServerUtilizationStatus
AWS_GAMELIFT_API Aws::String GetNameForGameServerUtilizationStatus(GameServerUtilizationStatus value)
AWSString.h
Aws
Definition:
AccessManagementClient.h:15
Aws::String
std::basic_string< char, std::char_traits< char >, Aws::Allocator< char > > String
Definition:
AWSString.h:97
Generated by
1.8.19
Privacy |
Site terms |
Cookie preferences